diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-03 11:43:20 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-03 12:33:41 +0200 |
commit | f501e4f665cac2f14cd43ae713283cf91ad03d09 (patch) | |
tree | 3538a55df768c4f658db81280e7466e6512d2c47 /scene/main | |
parent | d331b803b8e63b0dab406a12c21805a17ee0a6a8 (diff) |
Unix: Remove now unnecessary I/O defines, cleanup
- `LIBC_FILEIO_ENABLED` wasn't defined anywhere, even in _other platforms_.
- `NO_NETWORK` is also never defined. It probably isn't enough anyway to
disable network APIs in the current codebase.
- `UNIX_SOCKET_UNAVAILABLE` is never defined in this code but used by some
other platforms, clarify that.
- `NO_STATVFS` can be removed as Android supports it since API level 19,
which is our current min SDK level. It's also only used for
`DirAccessUnix::get_space_left()` which is anyway overridden by
`DirAccessJAndroid::get_space_left()` so it shouldn't make a difference.
* Fixed documentation for `DirAccess.get_space_left()`.
- `NO_FCNTL` is likely also a remnant of early Android days, in current NDK
r23 it seems to be available. Also cleaned up unused `fcntl.h` includes.
- `NO_ALLOCA` is never defined, and we use alloca in many places now.
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/node.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index a2b0f1a825..bbdba16cb5 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1466,20 +1466,10 @@ bool Node::is_greater_than(const Node *p_node) const { ERR_FAIL_COND_V(data.depth < 0, false); ERR_FAIL_COND_V(p_node->data.depth < 0, false); -#ifdef NO_ALLOCA - - Vector<int> this_stack; - Vector<int> that_stack; - this_stack.resize(data.depth); - that_stack.resize(p_node->data.depth); - -#else int *this_stack = (int *)alloca(sizeof(int) * data.depth); int *that_stack = (int *)alloca(sizeof(int) * p_node->data.depth); -#endif - const Node *n = this; int idx = data.depth - 1; |