diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-01-10 18:02:19 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-10 18:04:33 -0300 |
commit | f3f4a11cfb9767e1d691aec431dd2f1a87a31977 (patch) | |
tree | 7918ff8c7b366df911374c93d5077d27d788f9c3 /scene/main | |
parent | 6eeb994a7bbd3cb1500c42af8f3ac1227f323ce4 (diff) |
- _ready() callback only happens once now, if you want to receive it again, use request_ready()
- C++ Nodes mostly do an internal process callback, so it does not conflict with users willing to use their own process callbacks
- callbacks such as _input, _process, _fixed_process _unhandled_input, _unhandled_key_input do not requiere calling a function to enable them. They are enabled automatically if found on the script.
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/http_request.cpp | 8 | ||||
-rw-r--r-- | scene/main/node.cpp | 109 | ||||
-rw-r--r-- | scene/main/node.h | 16 | ||||
-rw-r--r-- | scene/main/scene_main_loop.cpp | 2 | ||||
-rw-r--r-- | scene/main/timer.cpp | 24 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 11 | ||||
-rw-r--r-- | scene/main/viewport.h | 1 |
7 files changed, 138 insertions, 33 deletions
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 1be43826f7..848be375ca 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -154,7 +154,7 @@ Error HTTPRequest::request(const String& p_url, const Vector<String>& p_custom_h return ERR_CANT_CONNECT; } - set_process(true); + set_process_internal(true); } @@ -190,7 +190,7 @@ void HTTPRequest::cancel_request() { return; if (!use_threads) { - set_process(false); + set_process_internal(false); } else { thread_request_quit=true; Thread::wait_to_finish(thread); @@ -459,14 +459,14 @@ void HTTPRequest::_request_done(int p_status, int p_code, const StringArray& hea void HTTPRequest::_notification(int p_what) { - if (p_what==NOTIFICATION_PROCESS) { + if (p_what==NOTIFICATION_INTERNAL_PROCESS) { if (use_threads) return; bool done = _update_connection(); if (done) { - set_process(false); + set_process_internal(false); //cancel_request(); called from _request done now } } diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 58829dbee3..672f54e187 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -89,6 +89,7 @@ void Node::_notification(int p_notification) { data.network_owner=this; } + if (data.input) add_to_group("_vp_input"+itos(get_viewport()->get_instance_ID())); if (data.unhandled_input) @@ -128,6 +129,26 @@ void Node::_notification(int p_notification) { if (get_script_instance()) { + if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_input)) { + set_process_input(true); + } + + if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_unhandled_input)) { + set_process_unhandled_input(true); + } + + if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_unhandled_key_input)) { + set_process_unhandled_key_input(true); + } + + if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_process)) { + set_process(true); + } + + if (get_script_instance()->has_method(SceneStringNames::get_singleton()->_fixed_process)) { + set_fixed_process(true); + } + Variant::CallError err; get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_ready,NULL,0); } @@ -173,7 +194,10 @@ void Node::_propagate_ready() { data.children[i]->_propagate_ready(); } data.blocked--; - notification(NOTIFICATION_READY); + if (data.ready_first) { + notification(NOTIFICATION_READY); + data.ready_first=false; + } } @@ -294,6 +318,7 @@ void Node::_propagate_exit_tree() { data.tree->tree_changed(); data.inside_tree=false; + data.ready_notified=false; data.tree=NULL; data.depth=-1; @@ -401,6 +426,33 @@ void Node::set_fixed_process(bool p_process) { _change_notify("fixed_process"); } +bool Node::is_fixed_processing() const { + + return data.fixed_process; +} + +void Node::set_fixed_process_internal(bool p_process_internal) { + + if (data.fixed_process_internal==p_process_internal) + return; + + data.fixed_process_internal=p_process_internal; + + if (data.fixed_process_internal) + add_to_group("fixed_process_internal",false); + else + remove_from_group("fixed_process_internal"); + + data.fixed_process_internal=p_process_internal; + _change_notify("fixed_process_internal"); +} + +bool Node::is_fixed_processing_internal() const { + + return data.fixed_process_internal; +} + + void Node::set_pause_mode(PauseMode p_mode) { if (data.pause_mode==p_mode) @@ -1115,6 +1167,14 @@ float Node::get_fixed_process_delta_time() const { return 0; } +float Node::get_process_delta_time() const { + + if (data.tree) + return data.tree->get_idle_process_time(); + else + return 0; +} + void Node::set_process(bool p_idle_process) { if (data.idle_process==p_idle_process) @@ -1131,22 +1191,31 @@ void Node::set_process(bool p_idle_process) { _change_notify("idle_process"); } -float Node::get_process_delta_time() const { - if (data.tree) - return data.tree->get_idle_process_time(); - else - return 0; +bool Node::is_processing() const { + + return data.idle_process; } -bool Node::is_fixed_processing() const { +void Node::set_process_internal(bool p_idle_process_internal) { - return data.fixed_process; + if (data.idle_process_internal==p_idle_process_internal) + return; + + data.idle_process_internal=p_idle_process_internal; + + if (data.idle_process_internal) + add_to_group("idle_process_internal",false); + else + remove_from_group("idle_process_internal"); + + data.idle_process_internal=p_idle_process_internal; + _change_notify("idle_process_internal"); } -bool Node::is_processing() const { +bool Node::is_processing_internal() const { - return data.idle_process; + return data.idle_process_internal; } @@ -2813,6 +2882,10 @@ bool Node::is_displayed_folded() const { return data.display_folded; } +void Node::request_ready() { + data.ready_first=true; +} + void Node::_bind_methods() { _GLOBAL_DEF("editor/node_name_num_separator",0); @@ -2858,8 +2931,8 @@ void Node::_bind_methods() { ClassDB::bind_method(_MD("set_fixed_process","enable"),&Node::set_fixed_process); ClassDB::bind_method(_MD("get_fixed_process_delta_time"),&Node::get_fixed_process_delta_time); ClassDB::bind_method(_MD("is_fixed_processing"),&Node::is_fixed_processing); - ClassDB::bind_method(_MD("set_process","enable"),&Node::set_process); ClassDB::bind_method(_MD("get_process_delta_time"),&Node::get_process_delta_time); + ClassDB::bind_method(_MD("set_process","enable"),&Node::set_process); ClassDB::bind_method(_MD("is_processing"),&Node::is_processing); ClassDB::bind_method(_MD("set_process_input","enable"),&Node::set_process_input); ClassDB::bind_method(_MD("is_processing_input"),&Node::is_processing_input); @@ -2875,6 +2948,12 @@ void Node::_bind_methods() { ClassDB::bind_method(_MD("set_display_folded","fold"),&Node::set_display_folded); ClassDB::bind_method(_MD("is_displayed_folded"),&Node::is_displayed_folded); + ClassDB::bind_method(_MD("set_process_internal","enable"),&Node::set_process_internal); + ClassDB::bind_method(_MD("is_processing_internal"),&Node::is_processing_internal); + + ClassDB::bind_method(_MD("set_fixed_process_internal","enable"),&Node::set_fixed_process_internal); + ClassDB::bind_method(_MD("is_fixed_processing_internal"),&Node::is_fixed_processing_internal); + ClassDB::bind_method(_MD("get_tree:SceneTree"),&Node::get_tree); ClassDB::bind_method(_MD("duplicate:Node","use_instancing"),&Node::duplicate,DEFVAL(false)); @@ -2888,6 +2967,8 @@ void Node::_bind_methods() { ClassDB::bind_method(_MD("queue_free"),&Node::queue_delete); + ClassDB::bind_method(_MD("request_ready"),&Node::request_ready); + ClassDB::bind_method(_MD("set_network_mode","mode"),&Node::set_network_mode); ClassDB::bind_method(_MD("get_network_mode"),&Node::get_network_mode); @@ -2946,6 +3027,9 @@ void Node::_bind_methods() { BIND_CONSTANT( NOTIFICATION_DRAG_BEGIN ); BIND_CONSTANT( NOTIFICATION_DRAG_END ); BIND_CONSTANT( NOTIFICATION_PATH_CHANGED); + BIND_CONSTANT( NOTIFICATION_TRANSLATION_CHANGED ); + BIND_CONSTANT( NOTIFICATION_INTERNAL_PROCESS ); + BIND_CONSTANT( NOTIFICATION_INTERNAL_FIXED_PROCESS ); BIND_CONSTANT( NETWORK_MODE_INHERIT ); @@ -3008,6 +3092,8 @@ Node::Node() { data.tree=NULL; data.fixed_process=false; data.idle_process=false; + data.fixed_process_internal=false; + data.idle_process_internal=false; data.inside_tree=false; data.ready_notified=false; @@ -3026,6 +3112,7 @@ Node::Node() { data.viewport=NULL; data.use_placeholder=false; data.display_folded=false; + data.ready_first=true; } diff --git a/scene/main/node.h b/scene/main/node.h index f9d334629e..e27404d46e 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -103,7 +103,8 @@ private: StringName name; SceneTree *tree; bool inside_tree; - bool ready_notified; + bool ready_notified; //this is a small hack, so if a node is added during _ready() to the tree, it corretly gets the _ready() notification + bool ready_first; #ifdef TOOLS_ENABLED NodePath import_path; //path used when imported, used by scene editors to keep tracking #endif @@ -129,6 +130,9 @@ private: bool fixed_process; bool idle_process; + bool fixed_process_internal; + bool idle_process_internal; + bool input; bool unhandled_input; bool unhandled_key_input; @@ -223,6 +227,9 @@ public: NOTIFICATION_DRAG_END=22, NOTIFICATION_PATH_CHANGED=23, NOTIFICATION_TRANSLATION_CHANGED=24, + NOTIFICATION_INTERNAL_PROCESS = 25, + NOTIFICATION_INTERNAL_FIXED_PROCESS = 26, + }; /* NODE/TREE */ @@ -302,6 +309,11 @@ public: float get_process_delta_time() const; bool is_processing() const; + void set_fixed_process_internal(bool p_process); + bool is_fixed_processing_internal() const; + + void set_process_internal(bool p_process); + bool is_processing_internal() const; void set_process_input(bool p_enable); bool is_processing_input() const; @@ -337,6 +349,8 @@ public: PauseMode get_pause_mode() const; bool can_process() const; + void request_ready(); + static void print_stray_nodes(); #ifdef TOOLS_ENABLED diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp index 7ea7e49020..5cb60d25d9 100644 --- a/scene/main/scene_main_loop.cpp +++ b/scene/main/scene_main_loop.cpp @@ -523,6 +523,7 @@ bool SceneTree::iteration(float p_time) { emit_signal("fixed_frame"); + _notify_group_pause("fixed_process_internal",Node::NOTIFICATION_INTERNAL_FIXED_PROCESS); _notify_group_pause("fixed_process",Node::NOTIFICATION_FIXED_PROCESS); _flush_ugc(); _flush_transform_notifications(); @@ -554,6 +555,7 @@ bool SceneTree::idle(float p_time){ _flush_transform_notifications(); + _notify_group_pause("idle_process_internal",Node::NOTIFICATION_INTERNAL_PROCESS); _notify_group_pause("idle_process",Node::NOTIFICATION_PROCESS); Size2 win_size=Size2( OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height ); diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index 408a3e9a2c..7852e2b46b 100644 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -45,8 +45,8 @@ void Timer::_notification(int p_what) { autostart=false; } } break; - case NOTIFICATION_PROCESS: { - if (timer_process_mode == TIMER_PROCESS_FIXED || !is_processing()) + case NOTIFICATION_INTERNAL_PROCESS: { + if (timer_process_mode == TIMER_PROCESS_FIXED || !is_processing_internal()) return; time_left -= get_process_delta_time(); @@ -61,8 +61,8 @@ void Timer::_notification(int p_what) { } } break; - case NOTIFICATION_FIXED_PROCESS: { - if (timer_process_mode == TIMER_PROCESS_IDLE || !is_fixed_processing()) + case NOTIFICATION_INTERNAL_FIXED_PROCESS: { + if (timer_process_mode == TIMER_PROCESS_IDLE || !is_fixed_processing_internal()) return; time_left -= get_fixed_process_delta_time(); @@ -147,15 +147,15 @@ void Timer::set_timer_process_mode(TimerProcessMode p_mode) { switch (timer_process_mode) { case TIMER_PROCESS_FIXED: - if (is_fixed_processing()) { - set_fixed_process(false); - set_process(true); + if (is_fixed_processing_internal()) { + set_fixed_process_internal(false); + set_process_internal(true); } break; case TIMER_PROCESS_IDLE: - if (is_processing()) { - set_process(false); - set_fixed_process(true); + if (is_processing_internal()) { + set_process_internal(false); + set_fixed_process_internal(true); } break; } @@ -171,8 +171,8 @@ Timer::TimerProcessMode Timer::get_timer_process_mode() const{ void Timer::_set_process(bool p_process, bool p_force) { switch (timer_process_mode) { - case TIMER_PROCESS_FIXED: set_fixed_process(p_process && active); break; - case TIMER_PROCESS_IDLE: set_process(p_process && active); break; + case TIMER_PROCESS_FIXED: set_fixed_process_internal(p_process && active); break; + case TIMER_PROCESS_IDLE: set_process_internal(p_process && active); break; } processing = p_process; } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 02d5d5ce30..bd80f97c22 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1315,11 +1315,7 @@ Image Viewport::get_screen_capture() const { Ref<ViewportTexture> Viewport::get_texture() const { - Ref<ViewportTexture> vt; - vt.instance(); - vt->vp=const_cast<Viewport*>(this); - - return vt; + return default_texture; } void Viewport::set_vflip(bool p_enable) { @@ -2852,6 +2848,11 @@ Viewport::Viewport() { viewport = VisualServer::get_singleton()->viewport_create(); texture_rid=VisualServer::get_singleton()->viewport_get_texture(viewport); texture_flags=0; + + default_texture.instance(); + default_texture->vp=const_cast<Viewport*>(this); + viewport_textures.insert(default_texture.ptr()); + internal_listener = SpatialSoundServer::get_singleton()->listener_create(); audio_listener=false; internal_listener_2d = SpatialSound2DServer::get_singleton()->listener_create(); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 5feeae6237..6666565069 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -207,6 +207,7 @@ friend class ViewportTexture; MSAA msaa; bool hdr; + Ref<ViewportTexture> default_texture; Set<ViewportTexture*> viewport_textures; |