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authorCykyrios <cykyrios@gmail.com>2022-10-07 19:14:41 +0200
committerCykyrios <cykyrios@gmail.com>2022-10-07 22:43:49 +0200
commitf0d793405568f9a4dd052d45ccbf8b168fe82019 (patch)
tree69a06a96e32c9428c6acb903b23f73429c1ade46 /scene/main
parent1baefceababe8a0d63434a231c3799555a45d8e3 (diff)
Fix invalid tooltip position
Diffstat (limited to 'scene/main')
-rw-r--r--scene/main/viewport.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index f7a515dc1d..1f90f4a848 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1265,7 +1265,12 @@ void Viewport::_gui_show_tooltip() {
Rect2 r(gui.tooltip_pos + tooltip_offset, gui.tooltip_popup->get_contents_minimum_size());
Window *window = gui.tooltip_popup->get_parent_visible_window();
- Rect2i vr = window->get_usable_parent_rect();
+ Rect2i vr;
+ if (gui.tooltip_popup->is_embedded()) {
+ vr = gui.tooltip_popup->_get_embedder()->get_visible_rect();
+ } else {
+ vr = window->get_usable_parent_rect();
+ }
if (r.size.x + r.position.x > vr.size.x + vr.position.x) {
// Place it in the opposite direction. If it fails, just hug the border.