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author | Juan Linietsky <reduzio@gmail.com> | 2018-06-27 20:50:25 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2018-06-27 20:50:25 -0300 |
commit | eeab3502d5eec68dbce2d7b7ff822a14e6a3599c (patch) | |
tree | 4b04c300f75bf49372a4900e2456b972a580650b /scene/main | |
parent | 9bab5134cfd4f0095545ae58fcf6a10dc07dc7d1 (diff) |
Changes to how node paths are selected from property, allowing setting a hint.
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/viewport.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 1236aea2dd..a894b82a94 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -144,7 +144,7 @@ void ViewportTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_viewport_path_in_scene", "path"), &ViewportTexture::set_viewport_path_in_scene); ClassDB::bind_method(D_METHOD("get_viewport_path_in_scene"), &ViewportTexture::get_viewport_path_in_scene); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "viewport_path"), "set_viewport_path_in_scene", "get_viewport_path_in_scene"); + ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "viewport_path", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Viewport"), "set_viewport_path_in_scene", "get_viewport_path_in_scene"); } ViewportTexture::ViewportTexture() { |