diff options
author | Andrea Catania <info@andreacatania.com> | 2020-01-10 12:22:34 +0100 |
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committer | Andrea Catania <info@andreacatania.com> | 2020-02-10 14:38:52 +0100 |
commit | e6be3f68da4b88cb0c7d8c7464916235c73e1f92 (patch) | |
tree | 2e65162fd1937df8b4dcd80900dd5b9b4aac58d1 /scene/main | |
parent | 8cd5102c65269f1ec4968627ca71df550954d914 (diff) |
- Integrated NavigationServer and Navigation2DServer.
- Added Navigation Agents and Obstacles.
- Integrated Collision Avoidance.
This work has been kindly sponsored by IMVU.
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/scene_tree.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index c0e566eed5..15d21859ea 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -46,6 +46,7 @@ #include "scene/resources/mesh.h" #include "scene/resources/packed_scene.h" #include "scene/scene_string_names.h" +#include "servers/navigation_server.h" #include "servers/physics_2d_server.h" #include "servers/physics_server.h" #include "viewport.h" @@ -896,6 +897,7 @@ void SceneTree::set_pause(bool p_enabled) { if (p_enabled == pause) return; pause = p_enabled; + NavigationServer::get_singleton()->set_active(!p_enabled); PhysicsServer::get_singleton()->set_active(!p_enabled); Physics2DServer::get_singleton()->set_active(!p_enabled); if (get_root()) |