diff options
author | Juan Linietsky <juan@godotengine.org> | 2018-10-29 16:36:31 -0300 |
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committer | Juan Linietsky <juan@godotengine.org> | 2018-10-29 16:37:09 -0300 |
commit | e647342140d8eb960b2a72d83b4b86e43aef4fc7 (patch) | |
tree | 31c57d44ce2c76197114e85e1733ed5d080bd50a /scene/main | |
parent | 786ece2375c607e79c52b71ff82ebb1a3c1af411 (diff) |
Moved folding outside the resource files, now saved outside the project.
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/node.cpp | 2 | ||||
-rw-r--r-- | scene/main/node.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 50e94e6db5..9f234f832d 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1835,7 +1835,7 @@ void Node::set_editable_instance(Node *p_node, bool p_editable) { } } -bool Node::is_editable_instance(Node *p_node) const { +bool Node::is_editable_instance(const Node *p_node) const { if (!p_node) return false; //easier, null is never editable :) diff --git a/scene/main/node.h b/scene/main/node.h index a7baebc9c2..78db12dda9 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -303,7 +303,7 @@ public: String get_filename() const; void set_editable_instance(Node *p_node, bool p_editable); - bool is_editable_instance(Node *p_node) const; + bool is_editable_instance(const Node *p_node) const; void set_editable_instances(const HashMap<NodePath, int> &p_editable_instances); HashMap<NodePath, int> get_editable_instances() const; |