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authorMicky <micheledevita2@gmail.com>2022-10-13 15:30:23 +0200
committerMicky <micheledevita2@gmail.com>2022-10-13 15:52:35 +0200
commitde9e08da766494dccde0aaba7bfd1e7665b115d8 (patch)
tree27b9f8c6f62c50316aabd487d356f24918c527ba /scene/main
parent29fc755f5b93f75660c86f337dce1443197a3d5d (diff)
Comment not to remove `data` structs in some Nodes
Diffstat (limited to 'scene/main')
-rw-r--r--scene/main/node.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/main/node.h b/scene/main/node.h
index 4e6530cccd..8c82c41e46 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -91,6 +91,7 @@ private:
SceneTree::Group *group = nullptr;
};
+ // This Data struct is to avoid namespace pollution in derived classes.
struct Data {
String scene_file_path;
Ref<SceneState> instance_state;