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author | Micky <micheledevita2@gmail.com> | 2022-10-13 15:30:23 +0200 |
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committer | Micky <micheledevita2@gmail.com> | 2022-10-13 15:52:35 +0200 |
commit | de9e08da766494dccde0aaba7bfd1e7665b115d8 (patch) | |
tree | 27b9f8c6f62c50316aabd487d356f24918c527ba /scene/main | |
parent | 29fc755f5b93f75660c86f337dce1443197a3d5d (diff) |
Comment not to remove `data` structs in some Nodes
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/node.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/main/node.h b/scene/main/node.h index 4e6530cccd..8c82c41e46 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -91,6 +91,7 @@ private: SceneTree::Group *group = nullptr; }; + // This Data struct is to avoid namespace pollution in derived classes. struct Data { String scene_file_path; Ref<SceneState> instance_state; |