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author | Clay John <claynjohn@gmail.com> | 2022-10-27 09:47:34 -0700 |
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committer | GitHub <noreply@github.com> | 2022-10-27 09:47:34 -0700 |
commit | d1cc93af898cb62a4579234936bc1b66cd1852da (patch) | |
tree | 4a48c9bbf95ed849d117e4d03164ea7dcd644092 /scene/main | |
parent | 682156e1f0b6fba8debba7c88a0a733e95baaac3 (diff) | |
parent | 5ee449efec44a1a1ecbcc7eebdb5d768e1decdcf (diff) |
Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts
Remove unnecessary casts
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/viewport.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index a2963eadd5..1de3caaa97 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1403,10 +1403,6 @@ Control *Viewport::gui_find_control(const Point2 &p_global) { } Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform, Transform2D &r_inv_xform) { - if (Object::cast_to<Viewport>(p_node)) { - return nullptr; - } - if (!p_node->is_visible()) { return nullptr; // Canvas item hidden, discard. } |