diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-12-29 16:39:24 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-01-03 11:41:46 +0100 |
commit | cc626acf45c305ffa1bf98013a6bfcb767d703d4 (patch) | |
tree | e2c1604acb07eefe0aa7a67559832cc56ede6629 /scene/main | |
parent | 9d3424f61ddd1e6bec78381aa4a0c6acec53d290 (diff) |
Add a shorthand for setting the exit code using `SceneTree::quit()`
This reduces the amount of code required to exit a process with a
non-zero exit code. This pattern is also found in most other
programming languages.
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/scene_tree.cpp | 12 | ||||
-rw-r--r-- | scene/main/scene_tree.h | 2 |
2 files changed, 9 insertions, 5 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 09b001b377..da147e7112 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -631,7 +631,13 @@ void SceneTree::finish() { timers.clear(); } -void SceneTree::quit() { +void SceneTree::quit(int p_exit_code) { + + if (p_exit_code >= 0) { + // Override the exit code if a positive argument is given (the default is `-1`). + // This is a shorthand for calling `set_exit_code()` on the OS singleton then quitting. + OS::get_singleton()->set_exit_code(p_exit_code); + } _quit = true; } @@ -1812,8 +1818,6 @@ bool SceneTree::is_refusing_new_network_connections() const { void SceneTree::_bind_methods() { - //ClassDB::bind_method(D_METHOD("call_group","call_flags","group","method","arg1","arg2"),&SceneMainLoop::_call_group,DEFVAL(Variant()),DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("get_root"), &SceneTree::get_root); ClassDB::bind_method(D_METHOD("has_group", "name"), &SceneTree::has_group); @@ -1837,7 +1841,7 @@ void SceneTree::_bind_methods() { ClassDB::bind_method(D_METHOD("get_node_count"), &SceneTree::get_node_count); ClassDB::bind_method(D_METHOD("get_frame"), &SceneTree::get_frame); - ClassDB::bind_method(D_METHOD("quit"), &SceneTree::quit); + ClassDB::bind_method(D_METHOD("quit", "exit_code"), &SceneTree::quit, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("set_screen_stretch", "mode", "aspect", "minsize", "shrink"), &SceneTree::set_screen_stretch, DEFVAL(1)); diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 9bb24238f2..55304fb12d 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -303,7 +303,7 @@ public: void set_auto_accept_quit(bool p_enable); void set_quit_on_go_back(bool p_enable); - void quit(); + void quit(int p_exit_code = -1); void set_input_as_handled(); bool is_input_handled(); |