diff options
author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2020-08-22 17:50:06 +0200 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2020-08-26 18:14:36 +0200 |
commit | bb306750ce8e0973229109be3536c6574cf960bd (patch) | |
tree | ee42480e6d9bc4b6130da5f8301e6a7e8daf4932 /scene/main | |
parent | 5315bff002fe3a7c4dadec6255446e9a2aaa0b16 (diff) |
Fix WINDOW_EVENT_FOCUS_IN for popups on Windows
On Windows, WINDOW_EVENT_FOCUS_IN was never sent by the display server
for popups, because WM_ACTIVATE events are received during the call to
_update_window_style, which happened before the callbacks were set.
This was causing some issues with the way Popup is now handling closing on
parent focus.
Now _update_window_style is only called during show_window, after Window
initialized callbacks.
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/window.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/main/window.cpp b/scene/main/window.cpp index a5c5be8a44..7c2350d1c0 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -246,6 +246,8 @@ void Window::_make_window() { } } + _update_window_callbacks(); + RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE); DisplayServer::get_singleton()->show_window(window_id); } @@ -379,7 +381,6 @@ void Window::set_visible(bool p_visible) { } if (p_visible && window_id == DisplayServer::INVALID_WINDOW_ID) { _make_window(); - _update_window_callbacks(); } } else { if (visible) { @@ -738,7 +739,6 @@ void Window::_notification(int p_what) { //create if (visible) { _make_window(); - _update_window_callbacks(); } } } |