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author | Juan Linietsky <reduzio@gmail.com> | 2015-10-13 01:19:32 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-10-13 01:19:32 -0300 |
commit | b3cda43a0fb49e1cb9c8414077a23fa4b61ede38 (patch) | |
tree | 1fee133b2fbc6f2bade96cc9914a449cbb9dbe1e /scene/main | |
parent | 52e756752e1db9e4cf7c5bb7e92d44995ad674c4 (diff) | |
parent | aad2bbdb6fb7c8217d7e75480b38e45f00cb3abd (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
platform/windows/detect.py
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/timer.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index 3a80382a40..1bd22a9db1 100644 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -182,11 +182,14 @@ void Timer::_bind_methods() { ADD_SIGNAL( MethodInfo("timeout") ); - ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_timer_process_mode"), _SCS("get_timer_process_mode")); + ADD_PROPERTY( PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_timer_process_mode"), _SCS("get_timer_process_mode") ); ADD_PROPERTY( PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01" ), _SCS("set_wait_time"), _SCS("get_wait_time") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "one_shot" ), _SCS("set_one_shot"), _SCS("is_one_shot") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autostart" ), _SCS("set_autostart"), _SCS("has_autostart") ); + BIND_CONSTANT( TIMER_PROCESS_FIXED ); + BIND_CONSTANT( TIMER_PROCESS_IDLE ); + } Timer::Timer() { |