diff options
author | Juan Linietsky <reduzio@gmail.com> | 2020-06-30 14:01:10 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-06-30 14:02:37 -0300 |
commit | b19ab945acec594a17e8a11cec53eec17ad4c4a5 (patch) | |
tree | 1659295371b6022a7ade300b01e9f4aae09ab96c /scene/main | |
parent | 84e9e58084d12771d04cd2ece16b32720867fcbd (diff) |
Make dialogs exclusive by default, fixes #37732
Also fix on set_visible, not creating exclusive children as it should.
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/window.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/scene/main/window.cpp b/scene/main/window.cpp index da02f932f1..7f2160c6a5 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -398,6 +398,18 @@ void Window::set_visible(bool p_visible) { emit_signal(SceneStringNames::get_singleton()->visibility_changed); RS::get_singleton()->viewport_set_active(get_viewport_rid(), visible); + + //update transient exclusive + if (transient_parent) { + if (exclusive && visible) { + ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child."); + transient_parent->exclusive_child = this; + } else { + if (transient_parent->exclusive_child == this) { + transient_parent->exclusive_child = nullptr; + } + } + } } void Window::_clear_transient() { |