diff options
author | Tomasz Chabora <kobewi4e@gmail.com> | 2019-08-08 22:11:48 +0200 |
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committer | Tomasz Chabora <kobewi4e@gmail.com> | 2019-08-09 13:54:52 +0200 |
commit | af5e0fff66d55d07a7910bcd7f170da2f952f7cb (patch) | |
tree | cdf217de6cd3ce1c038b7d159d06635a641105f2 /scene/main | |
parent | d2a67c9c1fdee470064f2b3c5750c98f174b5399 (diff) |
Remove ERR_EXPLAIN from scene/* code
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/http_request.cpp | 13 | ||||
-rw-r--r-- | scene/main/node.cpp | 69 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 5 | ||||
-rwxr-xr-x | scene/main/timer.cpp | 3 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 9 |
5 files changed, 24 insertions, 75 deletions
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 05bd911014..e21e47f8a8 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -60,14 +60,10 @@ Error HTTPRequest::_parse_url(const String &p_url) { use_ssl = true; port = 443; } else { - ERR_EXPLAIN("Malformed URL"); - ERR_FAIL_V(ERR_INVALID_PARAMETER); + ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Malformed URL."); } - if (url.length() < 1) { - ERR_EXPLAIN("URL too short"); - ERR_FAIL_V(ERR_INVALID_PARAMETER); - } + ERR_FAIL_COND_V_MSG(url.length() < 1, ERR_INVALID_PARAMETER, "URL too short."); int slash_pos = url.find("/"); @@ -91,10 +87,7 @@ Error HTTPRequest::_parse_url(const String &p_url) { Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, bool p_ssl_validate_domain, HTTPClient::Method p_method, const String &p_request_data) { ERR_FAIL_COND_V(!is_inside_tree(), ERR_UNCONFIGURED); - if (requesting) { - ERR_EXPLAIN("HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one."); - ERR_FAIL_V(ERR_BUSY); - } + ERR_FAIL_COND_V_MSG(requesting, ERR_BUSY, "HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one."); if (timeout > 0) { timer->stop(); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index beb7356bc7..0aaba5491a 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -327,14 +327,9 @@ void Node::_propagate_exit_tree() { void Node::move_child(Node *p_child, int p_pos) { ERR_FAIL_NULL(p_child); - ERR_EXPLAIN("Invalid new child position: " + itos(p_pos)); - ERR_FAIL_INDEX(p_pos, data.children.size() + 1); - ERR_EXPLAIN("child is not a child of this node."); - ERR_FAIL_COND(p_child->data.parent != this); - if (data.blocked > 0) { - ERR_EXPLAIN("Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup)."); - ERR_FAIL_COND(data.blocked > 0); - } + ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1, "Invalid new child position: " + itos(p_pos) + "."); + ERR_FAIL_COND_MSG(p_child->data.parent != this, "Child is not a child of this node."); + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup)."); // Specifying one place beyond the end // means the same as moving to the last position @@ -1165,25 +1160,9 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) { void Node::add_child(Node *p_child, bool p_legible_unique_name) { ERR_FAIL_NULL(p_child); - - if (p_child == this) { - ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to itself."); - ERR_FAIL_COND(p_child == this); // adding to itself! - } - - /* Fail if node has a parent */ - if (p_child->data.parent) { - ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'."); - ERR_FAIL_COND(p_child->data.parent); - } - - if (data.blocked > 0) { - ERR_EXPLAIN("Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead."); - ERR_FAIL_COND(data.blocked > 0); - } - - ERR_EXPLAIN("Can't add child while a notification is happening."); - ERR_FAIL_COND(data.blocked > 0); + ERR_FAIL_COND_MSG(p_child == this, "Can't add child '" + p_child->get_name() + "' to itself."); // adding to itself! + ERR_FAIL_COND_MSG(p_child->data.parent, "Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'."); //Fail if node has a parent + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead."); /* Validate name */ _validate_child_name(p_child, p_legible_unique_name); @@ -1239,10 +1218,7 @@ void Node::_propagate_validate_owner() { void Node::remove_child(Node *p_child) { ERR_FAIL_NULL(p_child); - if (data.blocked > 0) { - ERR_EXPLAIN("Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\",child) instead."); - ERR_FAIL_COND(data.blocked > 0); - } + ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\", child) instead."); int child_count = data.children.size(); Node **children = data.children.ptrw(); @@ -1265,8 +1241,7 @@ void Node::remove_child(Node *p_child) { } } - ERR_EXPLAIN("Cannot remove child node " + p_child->to_string() + " as it is not in our list of children"); - ERR_FAIL_COND(idx == -1); + ERR_FAIL_COND_MSG(idx == -1, "Cannot remove child node " + p_child->get_name() + " as it is not a child of this node."); //ERR_FAIL_COND( p_child->data.blocked > 0 ); //if (data.scene) { does not matter @@ -1330,10 +1305,7 @@ Node *Node::get_node_or_null(const NodePath &p_path) const { return NULL; } - if (!data.inside_tree && p_path.is_absolute()) { - ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree."); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!data.inside_tree && p_path.is_absolute(), NULL, "Can't use get_node() with absolute paths from outside the active scene tree."); Node *current = NULL; Node *root = NULL; @@ -1394,10 +1366,7 @@ Node *Node::get_node_or_null(const NodePath &p_path) const { Node *Node::get_node(const NodePath &p_path) const { Node *node = get_node_or_null(p_path); - if (!node) { - ERR_EXPLAIN("Node not found: " + p_path); - ERR_FAIL_V(NULL); - } + ERR_FAIL_COND_V_MSG(!node, NULL, "Node not found: " + p_path + "."); return node; } @@ -1665,8 +1634,7 @@ NodePath Node::get_path_to(const Node *p_node) const { NodePath Node::get_path() const { - ERR_EXPLAIN("Cannot get path of node as it is not in a scene tree"); - ERR_FAIL_COND_V(!is_inside_tree(), NodePath()); + ERR_FAIL_COND_V_MSG(!is_inside_tree(), NodePath(), "Cannot get path of node as it is not in a scene tree."); if (data.path_cache) return *data.path_cache; @@ -2193,13 +2161,11 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p } else { Object *obj = ClassDB::instance(get_class()); - ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); - ERR_FAIL_COND(!obj); + ERR_FAIL_COND_MSG(!obj, "Node: Could not duplicate: " + String(get_class()) + "."); node = Object::cast_to<Node>(obj); if (!node) { memdelete(obj); - ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); - ERR_FAIL(); + ERR_FAIL_MSG("Node: Could not duplicate: " + String(get_class()) + "."); } } @@ -2297,14 +2263,12 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const { ERR_FAIL_COND_V(get_filename() != "", NULL); Object *obj = ClassDB::instance(get_class()); - ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); - ERR_FAIL_COND_V(!obj, NULL); + ERR_FAIL_COND_V_MSG(!obj, NULL, "Node: Could not duplicate: " + String(get_class()) + "."); Node *node = Object::cast_to<Node>(obj); if (!node) { memdelete(obj); - ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class())); - ERR_FAIL_V(NULL); + ERR_FAIL_V_MSG(NULL, "Node: Could not duplicate: " + String(get_class()) + "."); } node->set_name(get_name()); @@ -2441,8 +2405,7 @@ void Node::_replace_connections_target(Node *p_new_target) { if (c.flags & CONNECT_PERSIST) { c.source->disconnect(c.signal, this, c.method); bool valid = p_new_target->has_method(c.method) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method); - ERR_EXPLAIN("Attempt to connect signal \'" + c.source->get_class() + "." + c.signal + "\' to nonexistent method \'" + c.target->get_class() + "." + c.method + "\'"); - ERR_CONTINUE(!valid); + ERR_CONTINUE_MSG(!valid, "Attempt to connect signal '" + c.source->get_class() + "." + c.signal + "' to nonexistent method '" + c.target->get_class() + "." + c.method + "'."); c.source->connect(c.signal, p_new_target, c.method, c.binds, c.flags); } } diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 2668acd3d5..98d63650d3 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -116,10 +116,7 @@ SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_nod E = group_map.insert(p_group, Group()); } - if (E->get().nodes.find(p_node) != -1) { - ERR_EXPLAIN("Already in group: " + p_group); - ERR_FAIL_V(&E->get()); - } + ERR_FAIL_COND_V_MSG(E->get().nodes.find(p_node) != -1, &E->get(), "Already in group: " + p_group + "."); E->get().nodes.push_back(p_node); //E->get().last_tree_version=0; E->get().changed = true; diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index 2ae950dad5..03d46fd28d 100755 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -80,8 +80,7 @@ void Timer::_notification(int p_what) { } void Timer::set_wait_time(float p_time) { - ERR_EXPLAIN("time should be greater than zero."); - ERR_FAIL_COND(p_time <= 0); + ERR_FAIL_COND_MSG(p_time <= 0, "Time should be greater than zero."); wait_time = p_time; } float Timer::get_wait_time() const { diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 9466b7c5c1..93eea2ad0b 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -65,13 +65,11 @@ void ViewportTexture::setup_local_to_scene() { } Node *vpn = local_scene->get_node(path); - ERR_EXPLAIN("ViewportTexture: Path to node is invalid"); - ERR_FAIL_COND(!vpn); + ERR_FAIL_COND_MSG(!vpn, "ViewportTexture: Path to node is invalid."); vp = Object::cast_to<Viewport>(vpn); - ERR_EXPLAIN("ViewportTexture: Path to node does not point to a viewport"); - ERR_FAIL_COND(!vp); + ERR_FAIL_COND_MSG(!vp, "ViewportTexture: Path to node does not point to a viewport."); vp->viewport_textures.insert(this); @@ -2393,8 +2391,7 @@ void Viewport::_gui_remove_from_modal_stack(List<Control *>::Element *MI, Object void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control) { - ERR_EXPLAIN("Drag data must be a value"); - ERR_FAIL_COND(p_data.get_type() == Variant::NIL); + ERR_FAIL_COND_MSG(p_data.get_type() == Variant::NIL, "Drag data must be a value."); gui.dragging = true; gui.drag_data = p_data; |