diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-01-08 16:28:12 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-08 16:28:12 -0300 |
commit | 920947f297ff3b8d959d15c8e15e7a28dcbdb08f (patch) | |
tree | 160ca184a2d8ec1a43238d25e10ef198bdd6b5c8 /scene/main | |
parent | 0a59c3c3a6a8c13a5c82d59d9587fca31f900604 (diff) |
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/viewport.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 11ae03b1d0..e71426c4f0 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1605,12 +1605,12 @@ void Viewport::_gui_call_input(Control *p_control,const InputEvent& p_input) { Control *control = ci->cast_to<Control>(); if (control) { - control->call_multilevel(SceneStringNames::get_singleton()->_input_event,ev); + control->call_multilevel(SceneStringNames::get_singleton()->_gui_input,ev); if (gui.key_event_accepted) break; if (!control->is_inside_tree()) break; - control->emit_signal(SceneStringNames::get_singleton()->input_event,ev); + control->emit_signal(SceneStringNames::get_singleton()->gui_input,ev); if (!control->is_inside_tree() || control->is_set_as_toplevel()) break; if (gui.key_event_accepted) @@ -2099,9 +2099,9 @@ void Viewport::_gui_input_event(InputEvent p_event) { gui.key_event_accepted=false; if (gui.key_focus->can_process()) { - gui.key_focus->call_multilevel("_input_event",p_event); + gui.key_focus->call_multilevel(SceneStringNames::get_singleton()->_gui_input,p_event); if (gui.key_focus) //maybe lost it - gui.key_focus->emit_signal(SceneStringNames::get_singleton()->input_event,p_event); + gui.key_focus->emit_signal(SceneStringNames::get_singleton()->gui_input,p_event); } @@ -2409,7 +2409,7 @@ void Viewport::_gui_grab_click_focus(Control *p_control) { mb.y=click.y; mb.button_index=gui.mouse_focus_button; mb.pressed=false; - gui.mouse_focus->call_deferred("_input_event",ie); + gui.mouse_focus->call_deferred(SceneStringNames::get_singleton()->_gui_input,ie); gui.mouse_focus=p_control; @@ -2419,7 +2419,7 @@ void Viewport::_gui_grab_click_focus(Control *p_control) { mb.y=click.y; mb.button_index=gui.mouse_focus_button; mb.pressed=true; - gui.mouse_focus->call_deferred("_input_event",ie); + gui.mouse_focus->call_deferred(SceneStringNames::get_singleton()->_gui_input,ie); } } |