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authorLyuma <xn.lyuma@gmail.com>2021-08-22 19:18:29 -0700
committerLyuma <xn.lyuma@gmail.com>2021-08-23 21:45:18 -0700
commit7eb6ae279848e8300431cfe925be70fa7ffd7299 (patch)
tree5018d3b50259dc4cdefec5824a104a3ed12c35dd /scene/main
parentb4cea107712b12ca6874fca189eef89cd37b30d7 (diff)
Make Node editable_instance methods available to GDScript
Diffstat (limited to 'scene/main')
-rw-r--r--scene/main/node.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 1d617d1ff7..de36fe4104 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2616,6 +2616,8 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
ClassDB::bind_method(D_METHOD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder);
+ ClassDB::bind_method(D_METHOD("set_editable_instance", "node", "is_editable"), &Node::set_editable_instance);
+ ClassDB::bind_method(D_METHOD("is_editable_instance", "node"), &Node::is_editable_instance);
ClassDB::bind_method(D_METHOD("get_viewport"), &Node::get_viewport);