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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-05-17 11:20:35 +0200
committerGitHub <noreply@github.com>2020-05-17 11:20:35 +0200
commit72608e571aea11f2565e9b38d2bcdc779ca16afe (patch)
tree96dd98573b8ee9f9faa5f38e65b1ebf518c0daac /scene/main
parent163687d17a8a11da3cf1a3595c511a5f8fc94571 (diff)
parent634e9460b9acc3bb9dfe5e8a74cb3297a4c8e8d2 (diff)
Merge pull request #38793 from Anutrix/window-popup-centered-rect2-fix
Fix popup window size calculation in popup_centered_ratio by using Rect2
Diffstat (limited to 'scene/main')
-rw-r--r--scene/main/window.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index b2fc17c0ab..a9be8a1eff 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -992,7 +992,7 @@ void Window::popup_centered_ratio(float p_ratio) {
ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
- Rect2i parent_rect;
+ Rect2 parent_rect;
if (is_embedded()) {
parent_rect = get_parent_viewport()->get_visible_rect();