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authorJuan Linietsky <reduzio@gmail.com>2021-08-24 08:31:34 -0300
committerGitHub <noreply@github.com>2021-08-24 08:31:34 -0300
commit6609ce1944fe6113f005a38c8471eeb66c2ff8fa (patch)
tree13b0eaf7ee75281966b26cbf717b6ce4843847fb /scene/main
parente95fa21b455a5e2c512fe6e054f86df1f01e5bd3 (diff)
parent7eb6ae279848e8300431cfe925be70fa7ffd7299 (diff)
Merge pull request #52000 from lyuma/set_editable_instance
Make Node editable_instance methods available to GDScript
Diffstat (limited to 'scene/main')
-rw-r--r--scene/main/node.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 4ea4579bf9..9fce00be60 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2652,6 +2652,8 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
ClassDB::bind_method(D_METHOD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder);
+ ClassDB::bind_method(D_METHOD("set_editable_instance", "node", "is_editable"), &Node::set_editable_instance);
+ ClassDB::bind_method(D_METHOD("is_editable_instance", "node"), &Node::is_editable_instance);
ClassDB::bind_method(D_METHOD("get_viewport"), &Node::get_viewport);