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authorRémi Verschelde <rverschelde@gmail.com>2022-11-02 18:53:38 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-02 18:53:38 +0100
commit30e4e7c083f4a81b7aa71222205945e649ad8189 (patch)
tree87c477bf7696e066f40cd130b1e6dacadfb8de4c /scene/main
parent23e793fd189cbba0d16b7145847bcd5586c5a926 (diff)
parent33dda2e68a40888a7fd41e9a8d421873d9dc7fde (diff)
Merge pull request #67917 from Faless/mp/4.x_auth
[MP] Add peer authentication support to the default MultiplayerAPI.
Diffstat (limited to 'scene/main')
-rw-r--r--scene/main/multiplayer_peer.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/scene/main/multiplayer_peer.cpp b/scene/main/multiplayer_peer.cpp
index b4e5b11abd..92ba3debd1 100644
--- a/scene/main/multiplayer_peer.cpp
+++ b/scene/main/multiplayer_peer.cpp
@@ -123,9 +123,6 @@ void MultiplayerPeer::_bind_methods() {
ADD_SIGNAL(MethodInfo("peer_connected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("peer_disconnected", PropertyInfo(Variant::INT, "id")));
- ADD_SIGNAL(MethodInfo("server_disconnected"));
- ADD_SIGNAL(MethodInfo("connection_succeeded"));
- ADD_SIGNAL(MethodInfo("connection_failed"));
}
/*************/