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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-02-25 15:27:09 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-25 15:27:09 +0100 |
commit | 2f237d181b6fd769b52bded49cafc9bc5eb9f087 (patch) | |
tree | 7a675fe9331fd010c5e8486df42ac6fad188179c /scene/main | |
parent | b8f0da7bed976f889a0316981dc419e179f63df8 (diff) | |
parent | 33b5c571995cce60a21784ac33fcf958640ed1e2 (diff) |
Merge pull request #36515 from reduz/packed-array-64-bits
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/canvas_layer.cpp | 6 | ||||
-rw-r--r-- | scene/main/node.cpp | 4 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 2 | ||||
-rwxr-xr-x | scene/main/timer.cpp | 4 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 2 |
5 files changed, 9 insertions, 9 deletions
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 04cf5c6338..2085fa3a60 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -307,15 +307,15 @@ void CanvasLayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); ADD_GROUP("Transform", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); ADD_GROUP("", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_viewport", PROPERTY_HINT_RESOURCE_TYPE, "Viewport", 0), "set_custom_viewport", "get_custom_viewport"); ADD_GROUP("Follow Viewport", "follow_viewport"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_viewport_enable"), "set_follow_viewport", "is_following_viewport"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "follow_viewport_scale", PROPERTY_HINT_RANGE, "0.001,1000,0.001,or_greater,or_lesser"), "set_follow_viewport_scale", "get_follow_viewport_scale"); } CanvasLayer::CanvasLayer() { diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 7b10a4dc2f..5baa59fe7c 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2983,8 +2983,8 @@ void Node::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer"); ADD_PROPERTY(PropertyInfo(Variant::INT, "process_priority"), "set_process_priority", "get_process_priority"); - BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta"))); - BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::REAL, "delta"))); + BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::FLOAT, "delta"))); + BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::FLOAT, "delta"))); BIND_VMETHOD(MethodInfo("_enter_tree")); BIND_VMETHOD(MethodInfo("_exit_tree")); BIND_VMETHOD(MethodInfo("_ready")); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index f27415ee6f..ed89b70d65 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -59,7 +59,7 @@ void SceneTreeTimer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_time_left", "time"), &SceneTreeTimer::set_time_left); ClassDB::bind_method(D_METHOD("get_time_left"), &SceneTreeTimer::get_time_left); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_left"), "set_time_left", "get_time_left"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_left"), "set_time_left", "get_time_left"); ADD_SIGNAL(MethodInfo("timeout")); } diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index cb213be731..7c847095e1 100755 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -206,11 +206,11 @@ void Timer::_bind_methods() { ADD_SIGNAL(MethodInfo("timeout")); ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_timer_process_mode", "get_timer_process_mode"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.001,4096,0.001,or_greater"), "set_wait_time", "get_wait_time"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.001,4096,0.001,or_greater"), "set_wait_time", "get_wait_time"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "is_one_shot"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autostart"), "set_autostart", "has_autostart"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused", PROPERTY_HINT_NONE, "", 0), "set_paused", "is_paused"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_left", PROPERTY_HINT_NONE, "", 0), "", "get_time_left"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_left", PROPERTY_HINT_NONE, "", 0), "", "get_time_left"); BIND_ENUM_CONSTANT(TIMER_PROCESS_PHYSICS); BIND_ENUM_CONSTANT(TIMER_PROCESS_IDLE); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index d39bbed55b..2f9c9f8a37 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -3360,7 +3360,7 @@ Viewport::Viewport() { //gui.tooltip_timer->force_parent_owned(); gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.5); - ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::REAL, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers + ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers gui.tooltip = NULL; gui.tooltip_label = NULL; |