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authorRémi Verschelde <rverschelde@gmail.com>2018-09-11 18:13:45 +0200
committerRémi Verschelde <rverschelde@gmail.com>2018-09-12 09:52:22 +0200
commit277b24dfb7acdb42589b931252bbe7be81c7536e (patch)
tree248dc6dfca0e27c3b03533b45753a16d186d2811 /scene/main
parentcc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff)
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
Diffstat (limited to 'scene/main')
-rw-r--r--scene/main/http_request.h6
-rw-r--r--scene/main/instance_placeholder.cpp2
-rw-r--r--scene/main/node.cpp6
-rw-r--r--scene/main/node.h12
-rw-r--r--scene/main/scene_tree.cpp14
-rw-r--r--scene/main/scene_tree.h8
-rwxr-xr-xscene/main/timer.cpp2
-rw-r--r--scene/main/viewport.cpp6
-rw-r--r--scene/main/viewport.h2
9 files changed, 29 insertions, 29 deletions
diff --git a/scene/main/http_request.h b/scene/main/http_request.h
index eb5d020bc5..de09d2afda 100644
--- a/scene/main/http_request.h
+++ b/scene/main/http_request.h
@@ -31,10 +31,10 @@
#ifndef HTTPREQUEST_H
#define HTTPREQUEST_H
-#include "io/http_client.h"
+#include "core/io/http_client.h"
+#include "core/os/file_access.h"
+#include "core/os/thread.h"
#include "node.h"
-#include "os/file_access.h"
-#include "os/thread.h"
class HTTPRequest : public Node {
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
index 1443d5efbf..0ee5648de2 100644
--- a/scene/main/instance_placeholder.cpp
+++ b/scene/main/instance_placeholder.cpp
@@ -30,7 +30,7 @@
#include "instance_placeholder.h"
-#include "io/resource_loader.h"
+#include "core/io/resource_loader.h"
#include "scene/resources/packed_scene.h"
bool InstancePlaceholder::_set(const StringName &p_name, const Variant &p_value) {
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 3d1614199a..d4456738ae 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -31,10 +31,10 @@
#include "node.h"
#include "core/core_string_names.h"
+#include "core/io/resource_loader.h"
+#include "core/message_queue.h"
+#include "core/print_string.h"
#include "instance_placeholder.h"
-#include "io/resource_loader.h"
-#include "message_queue.h"
-#include "print_string.h"
#include "scene/resources/packed_scene.h"
#include "scene/scene_string_names.h"
#include "viewport.h"
diff --git a/scene/main/node.h b/scene/main/node.h
index fb84981feb..8d6c558e93 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -31,13 +31,13 @@
#ifndef NODE_H
#define NODE_H
-#include "class_db.h"
-#include "map.h"
-#include "node_path.h"
-#include "object.h"
-#include "project_settings.h"
+#include "core/class_db.h"
+#include "core/map.h"
+#include "core/node_path.h"
+#include "core/object.h"
+#include "core/project_settings.h"
+#include "core/script_language.h"
#include "scene/main/scene_tree.h"
-#include "script_language.h"
class Viewport;
class SceneState;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 0b763d2433..16be6dad7d 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -30,16 +30,16 @@
#include "scene_tree.h"
+#include "core/io/marshalls.h"
+#include "core/io/resource_loader.h"
+#include "core/message_queue.h"
+#include "core/os/keyboard.h"
+#include "core/os/os.h"
+#include "core/print_string.h"
+#include "core/project_settings.h"
#include "editor/editor_node.h"
-#include "io/marshalls.h"
-#include "io/resource_loader.h"
#include "main/input_default.h"
-#include "message_queue.h"
#include "node.h"
-#include "os/keyboard.h"
-#include "os/os.h"
-#include "print_string.h"
-#include "project_settings.h"
#include "scene/resources/dynamic_font.h"
#include "scene/resources/material.h"
#include "scene/resources/mesh.h"
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 11201097d4..d59cbe05fb 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -31,13 +31,13 @@
#ifndef SCENE_MAIN_LOOP_H
#define SCENE_MAIN_LOOP_H
-#include "io/multiplayer_api.h"
-#include "os/main_loop.h"
-#include "os/thread_safe.h"
+#include "core/io/multiplayer_api.h"
+#include "core/os/main_loop.h"
+#include "core/os/thread_safe.h"
+#include "core/self_list.h"
#include "scene/resources/mesh.h"
#include "scene/resources/world.h"
#include "scene/resources/world_2d.h"
-#include "self_list.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index c285694dfa..227840531e 100755
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -30,7 +30,7 @@
#include "timer.h"
-#include "engine.h"
+#include "core/engine.h"
void Timer::_notification(int p_what) {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index d1b3eb9d9a..dfd9dfa52e 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -30,9 +30,9 @@
#include "viewport.h"
-#include "os/input.h"
-#include "os/os.h"
-#include "project_settings.h"
+#include "core/os/input.h"
+#include "core/os/os.h"
+#include "core/project_settings.h"
#include "scene/2d/collision_object_2d.h"
#include "scene/3d/camera.h"
#include "scene/3d/collision_object.h"
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 450f235b79..c1a4c0e3eb 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -31,11 +31,11 @@
#ifndef VIEWPORT_H
#define VIEWPORT_H
+#include "core/math/transform_2d.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
#include "scene/resources/world_2d.h"
#include "servers/visual_server.h"
-#include "transform_2d.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/