diff options
author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-12-01 14:28:59 +0100 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-12-01 14:28:59 +0100 |
commit | 0a0381dd0adc84fd240b0eeeb4dbf0c66524307f (patch) | |
tree | 3abf6c6fa622c062287d82dbd1e590f579d16dff /scene/main | |
parent | 52b7d5fa347fb88aa016e1e30414abd01e800381 (diff) |
Rationalize Node removals and deletions
- Regarding preservation of owner, `free()` and `remove_child()` now behave the same: owner is kept during `tree_exiting` signal and `null` during `tree_exited`.
- `tree_exited` is emitted in the same order as `tree_exiting`.
- Superfluous code to handle cancelation of ownership is removed.
Diffstat (limited to 'scene/main')
-rw-r--r-- | scene/main/node.cpp | 42 | ||||
-rw-r--r-- | scene/main/node.h | 1 |
2 files changed, 5 insertions, 38 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 0d646ff2a9..6aff006b99 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -152,12 +152,6 @@ void Node::_notification(int p_notification) { data.in_constructor = false; } break; case NOTIFICATION_PREDELETE: { - set_owner(nullptr); - - while (data.owned.size()) { - data.owned.front()->get()->set_owner(nullptr); - } - if (data.parent) { data.parent->remove_child(this); } @@ -165,10 +159,8 @@ void Node::_notification(int p_notification) { // kill children as cleanly as possible while (data.children.size()) { Node *child = data.children[data.children.size() - 1]; //begin from the end because its faster and more consistent with creation - remove_child(child); memdelete(child); } - } break; } } @@ -237,8 +229,12 @@ void Node::_propagate_enter_tree() { } void Node::_propagate_after_exit_tree() { + if (data.owner) { + data.owner->data.owned.erase(data.OW); + data.owner = nullptr; + } data.blocked++; - for (int i = 0; i < data.children.size(); i++) { + for (int i = data.children.size() - 1; i >= 0; i--) { data.children[i]->_propagate_after_exit_tree(); } data.blocked--; @@ -1144,31 +1140,6 @@ void Node::add_sibling(Node *p_sibling, bool p_legible_unique_name) { data.parent->_move_child(p_sibling, get_index() + 1); } -void Node::_propagate_validate_owner() { - if (data.owner) { - bool found = false; - Node *parent = data.parent; - - while (parent) { - if (parent == data.owner) { - found = true; - break; - } - - parent = parent->data.parent; - } - - if (!found) { - data.owner->data.owned.erase(data.OW); - data.owner = nullptr; - } - } - - for (int i = 0; i < data.children.size(); i++) { - data.children[i]->_propagate_validate_owner(); - } -} - void Node::remove_child(Node *p_child) { ERR_FAIL_NULL(p_child); ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\", child) instead."); @@ -1222,9 +1193,6 @@ void Node::remove_child(Node *p_child) { p_child->data.parent = nullptr; p_child->data.pos = -1; - // validate owner - p_child->_propagate_validate_owner(); - if (data.inside_tree) { p_child->_propagate_after_exit_tree(); } diff --git a/scene/main/node.h b/scene/main/node.h index dc74a33580..1ea0422f25 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -172,7 +172,6 @@ private: void _propagate_ready(); void _propagate_exit_tree(); void _propagate_after_exit_tree(); - void _propagate_validate_owner(); void _print_stray_nodes(); void _propagate_process_owner(Node *p_owner, int p_pause_notification, int p_enabled_notification); Array _get_node_and_resource(const NodePath &p_path); |