summaryrefslogtreecommitdiff
path: root/scene/main
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-07-02 07:26:13 +0200
committerGitHub <noreply@github.com>2020-07-02 07:26:13 +0200
commit0636e2a877bd8ce5d932b38d504c0f6996111274 (patch)
tree725a2f1494d44ebf7d53047d6197303bf1e5841c /scene/main
parent3fb5faaceb1dec66315c98a0b6649b6e58272db4 (diff)
parent058166fb6c07a29f1c18b96d24d66b3e16233310 (diff)
Merge pull request #40020 from reduz/fix-tree-edit-focus
Fix doubleclick on tree item, restore input focus on previous windows.
Diffstat (limited to 'scene/main')
-rw-r--r--scene/main/scene_tree.cpp5
-rw-r--r--scene/main/scene_tree.h2
-rw-r--r--scene/main/viewport.cpp23
-rw-r--r--scene/main/viewport.h5
-rw-r--r--scene/main/window.h1
5 files changed, 25 insertions, 11 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index a418883506..d6159e089b 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -939,10 +939,6 @@ int64_t SceneTree::get_frame() const {
return current_frame;
}
-int64_t SceneTree::get_event_count() const {
- return current_event;
-}
-
Array SceneTree::_get_nodes_in_group(const StringName &p_group) {
Array ret;
Map<StringName, Group>::Element *E = group_map.find(p_group);
@@ -1362,7 +1358,6 @@ SceneTree::SceneTree() {
root = nullptr;
pause = false;
current_frame = 0;
- current_event = 0;
tree_changed_name = "tree_changed";
node_added_name = "node_added";
node_removed_name = "node_removed";
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 57b6b4dcfa..bea29c7605 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -110,7 +110,6 @@ private:
StringName node_renamed_name;
int64_t current_frame;
- int64_t current_event;
int node_count;
#ifdef TOOLS_ENABLED
@@ -300,7 +299,6 @@ public:
int get_collision_debug_contact_count() { return collision_debug_contacts; }
int64_t get_frame() const;
- int64_t get_event_count() const;
int get_node_count() const;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index f272cfb7ca..65a72267b1 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2450,6 +2450,22 @@ void Viewport::_gui_remove_control(Control *p_control) {
}
}
+Window *Viewport::get_base_window() const {
+ Viewport *v = const_cast<Viewport *>(this);
+ Window *w = Object::cast_to<Window>(v);
+ while (!w) {
+ v = v->get_parent_viewport();
+ w = Object::cast_to<Window>(v);
+ }
+
+ return w;
+}
+void Viewport::_gui_remove_focus_for_window(Node *p_window) {
+ if (get_base_window() == p_window) {
+ _gui_remove_focus();
+ }
+}
+
void Viewport::_gui_remove_focus() {
if (gui.key_focus) {
Node *f = gui.key_focus;
@@ -2467,7 +2483,7 @@ void Viewport::_gui_control_grab_focus(Control *p_control) {
if (gui.key_focus && gui.key_focus == p_control) {
return;
}
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus");
+ get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus_for_window", (Node *)get_base_window());
gui.key_focus = p_control;
emit_signal("gui_focus_changed", p_control);
p_control->notification(Control::NOTIFICATION_FOCUS_ENTER);
@@ -2945,6 +2961,8 @@ void Viewport::input(const Ref<InputEvent> &p_event, bool p_local_coords) {
if (!is_input_handled()) {
_gui_input_event(ev);
}
+
+ event_count++;
//get_tree()->call_group(SceneTree::GROUP_CALL_REVERSE|SceneTree::GROUP_CALL_REALTIME|SceneTree::GROUP_CALL_MULIILEVEL,gui_input_group,"_gui_input",ev); //special one for GUI, as controls use their own process check
}
@@ -3326,8 +3344,7 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_disable_input", "disable"), &Viewport::set_disable_input);
ClassDB::bind_method(D_METHOD("is_input_disabled"), &Viewport::is_input_disabled);
- ClassDB::bind_method(D_METHOD("_gui_show_tooltip"), &Viewport::_gui_show_tooltip);
- ClassDB::bind_method(D_METHOD("_gui_remove_focus"), &Viewport::_gui_remove_focus);
+ ClassDB::bind_method(D_METHOD("_gui_remove_focus_for_window"), &Viewport::_gui_remove_focus_for_window);
ClassDB::bind_method(D_METHOD("_post_gui_grab_click_focus"), &Viewport::_post_gui_grab_click_focus);
ClassDB::bind_method(D_METHOD("set_shadow_atlas_size", "size"), &Viewport::set_shadow_atlas_size);
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index d45b321f73..09ef4354c5 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -392,6 +392,7 @@ private:
void _gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control);
void _gui_set_drag_preview(Control *p_base, Control *p_control);
+ void _gui_remove_focus_for_window(Node *p_window);
void _gui_remove_focus();
void _gui_unfocus_control(Control *p_control);
bool _gui_control_has_focus(const Control *p_control);
@@ -442,6 +443,7 @@ private:
SubWindowResize _sub_window_get_resize_margin(Window *p_subwindow, const Point2 &p_point);
virtual bool _can_consume_input_events() const { return true; }
+ uint64_t event_count = 0;
protected:
void _set_size(const Size2i &p_size, const Size2i &p_size_2d_override, const Rect2i &p_to_screen_rect, const Transform2D &p_stretch_transform, bool p_allocated);
@@ -455,6 +457,8 @@ protected:
virtual void _validate_property(PropertyInfo &property) const;
public:
+ uint64_t get_processed_events_count() const { return event_count; }
+
Listener3D *get_listener() const;
Camera3D *get_camera() const;
@@ -572,6 +576,7 @@ public:
bool is_embedding_subwindows() const;
Viewport *get_parent_viewport() const;
+ Window *get_base_window() const;
void pass_mouse_focus_to(Viewport *p_viewport, Control *p_control);
diff --git a/scene/main/window.h b/scene/main/window.h
index 8191fc7219..5fd59e06f5 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -135,7 +135,6 @@ private:
protected:
Viewport *_get_embedder() const;
-
virtual Rect2i _popup_adjust_rect() const { return Rect2i(); }
virtual void _post_popup() {}