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authorRémi Verschelde <rverschelde@gmail.com>2022-11-17 14:32:05 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-17 14:32:42 +0100
commiteb7c3e1ad395c2dcfe9e5b91c06089265c9aef2c (patch)
treed4013c70dc56aaed678aceb85f54d6e088e5ee1f /scene/main/window.cpp
parent0b27173919b583fdebee5eeca8ef4144b5a08011 (diff)
Android: Fix parsing `keep_screen_on` setting
Boolean stringification changed in Godot 4.0. Fixes #67034. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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