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authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2023-02-02 19:28:14 +0100
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2023-02-02 22:03:52 +0100
commite3e9da78e8b475d2486f07e272683173364183d2 (patch)
tree927a86cda1f2c92c330b92022eca51cfea78863a /scene/main/viewport.h
parenta16b0fec4093b22ef5f14c1a4eb9363c890ab06d (diff)
Remove `Viewport::_get_input_pre_xform`
This function is only relevant for `Window`. So this PR moves the functionality to the `Window`-class.
Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r--scene/main/viewport.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 96aee4a34d..2142aaaaef 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -407,8 +407,6 @@ private:
void _perform_drop(Control *p_control = nullptr, Point2 p_pos = Point2());
void _gui_cleanup_internal_state(Ref<InputEvent> p_event);
- _FORCE_INLINE_ Transform2D _get_input_pre_xform() const;
-
Ref<InputEvent> _make_input_local(const Ref<InputEvent> &ev);
friend class Control;
@@ -509,7 +507,7 @@ public:
void set_global_canvas_transform(const Transform2D &p_transform);
Transform2D get_global_canvas_transform() const;
- Transform2D get_final_transform() const;
+ virtual Transform2D get_final_transform() const;
void assign_next_enabled_camera_2d(const StringName &p_camera_group);
void gui_set_root_order_dirty();