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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-03-13 20:12:46 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-13 20:12:46 +0100 |
commit | cd5320a93d5569f29f98d1b0eaa0a47ca1895f87 (patch) | |
tree | 36ba248c2a4e95fd26e39991082d90ea26a060fc /scene/main/viewport.h | |
parent | 47c35f5b9665a04bdddccb0d34fc7983dd78be3d (diff) | |
parent | 3c53752b4a13a8f81b57bb6efb69dd4c08b55ed3 (diff) |
Merge pull request #59110 from KoBeWi/Godot_for_embedded_systems
Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r-- | scene/main/viewport.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 93e42f1838..1976b20502 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -600,8 +600,7 @@ public: virtual DisplayServer::WindowID get_window_id() const = 0; - void set_embed_subwindows_hint(bool p_embed); - bool get_embed_subwindows_hint() const; + void set_embedding_subwindows(bool p_embed); bool is_embedding_subwindows() const; Viewport *get_parent_viewport() const; |