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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-03-13 20:12:46 +0100
committerGitHub <noreply@github.com>2022-03-13 20:12:46 +0100
commitcd5320a93d5569f29f98d1b0eaa0a47ca1895f87 (patch)
tree36ba248c2a4e95fd26e39991082d90ea26a060fc /scene/main/viewport.h
parent47c35f5b9665a04bdddccb0d34fc7983dd78be3d (diff)
parent3c53752b4a13a8f81b57bb6efb69dd4c08b55ed3 (diff)
Merge pull request #59110 from KoBeWi/Godot_for_embedded_systems
Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r--scene/main/viewport.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 93e42f1838..1976b20502 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -600,8 +600,7 @@ public:
virtual DisplayServer::WindowID get_window_id() const = 0;
- void set_embed_subwindows_hint(bool p_embed);
- bool get_embed_subwindows_hint() const;
+ void set_embedding_subwindows(bool p_embed);
bool is_embedding_subwindows() const;
Viewport *get_parent_viewport() const;