summaryrefslogtreecommitdiff
path: root/scene/main/viewport.h
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <remi@verschelde.fr>2021-01-20 00:10:21 +0100
committerGitHub <noreply@github.com>2021-01-20 00:10:21 +0100
commit8a6d4dd5ed770f4dc464bbc6af912b96c63bbc2c (patch)
tree357c7089c986be1f7d9a97e275424ffc326c6a8d /scene/main/viewport.h
parentf768d8651687cd80da85043c4446b9e0a50f39ef (diff)
parent099dee35f47db3e293cb8e60287ffe6a44f3d5d4 (diff)
Merge pull request #45023 from reduz/optimize-shader-vgpr1
Shader optimizations to reduce VGPR usage and increase occupancy
Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r--scene/main/viewport.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index f0818a9fed..7473b6937f 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -143,6 +143,10 @@ public:
DEBUG_DRAW_SDFGI_PROBES,
DEBUG_DRAW_GI_BUFFER,
DEBUG_DRAW_DISABLE_LOD,
+ DEBUG_DRAW_CLUSTER_OMNI_LIGHTS,
+ DEBUG_DRAW_CLUSTER_SPOT_LIGHTS,
+ DEBUG_DRAW_CLUSTER_DECALS,
+ DEBUG_DRAW_CLUSTER_REFLECTION_PROBES,
};
enum DefaultCanvasItemTextureFilter {