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authorJuan Linietsky <reduzio@gmail.com>2016-01-19 20:27:27 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-01-19 20:28:20 -0300
commit891e31b139b269fb154d30b8c7d7887267708d8b (patch)
tree65e3c85540d003200592dd2847fe148bee01ad7d /scene/main/viewport.h
parentd67df42cc864c3bc5cd1911406e284c3cb84f8e8 (diff)
-Some fixes to drag and drop and canvas offset for GUI that were introduced after rewrite
Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r--scene/main/viewport.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 50e1f0e0f0..89e053d607 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -246,8 +246,8 @@ friend class Control;
void _gui_remove_control(Control *p_control);
void _gui_hid_control(Control *p_control);
- void _gui_force_drag(const Variant& p_data,Control *p_control);
- void _gui_set_drag_preview(Control *p_control);
+ void _gui_force_drag(Control *p_base,const Variant& p_data,Control *p_control);
+ void _gui_set_drag_preview(Control *p_base,Control *p_control);
bool _gui_is_modal_on_top(const Control* p_control);
List<Control*>::Element* _gui_show_modal(Control* p_control);