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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-02 17:14:24 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-02 17:14:24 +0100 |
commit | 604abb434f6740935be669dc8152856412d9ca73 (patch) | |
tree | e89ab4a043a0cb05e12518531e45087fee442952 /scene/main/viewport.h | |
parent | 06c8e406e4975528dc72f1f07d70958bba5675fb (diff) | |
parent | fcb9be66a252b59327ca113c2f6e2ba2f8bc8599 (diff) |
Merge pull request #52350 from BimDav/viewport_canvas_cull
Added Viewport canvas cull mask feature
Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r-- | scene/main/viewport.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 6f67649ea3..8911aea335 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -317,6 +317,8 @@ private: SDFOversize sdf_oversize = SDF_OVERSIZE_120_PERCENT; SDFScale sdf_scale = SDF_SCALE_50_PERCENT; + uint32_t canvas_cull_mask = 0xffffffff; // by default show everything + enum SubWindowDrag { SUB_WINDOW_DRAG_DISABLED, SUB_WINDOW_DRAG_MOVE, @@ -639,6 +641,12 @@ public: void pass_mouse_focus_to(Viewport *p_viewport, Control *p_control); + void set_canvas_cull_mask(uint32_t p_layers); + uint32_t get_canvas_cull_mask() const; + + void set_canvas_cull_mask_bit(uint32_t p_layer, bool p_enable); + bool get_canvas_cull_mask_bit(uint32_t p_layer) const; + virtual Transform2D get_screen_transform() const; #ifndef _3D_DISABLED |