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authorCarl Olsson <carl.olsson@gmail.com>2015-02-15 18:21:35 +1000
committerCarl Olsson <carl.olsson@gmail.com>2015-02-15 18:21:35 +1000
commit196185d0be3ea7c05335c03d7e2db3e7c17d7a49 (patch)
tree572596c4261ed5e520ba1628661261ea0d5ee620 /scene/main/viewport.h
parent6a38ab1b43e4a107a28c52ba2036a4886794f625 (diff)
parent2185c018f6593e6d64b2beb62202d2291e2e008e (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts: scene/2d/tile_map.cpp
Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r--scene/main/viewport.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 4bb5735731..832a6b6107 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -246,6 +246,8 @@ public:
void set_render_target_to_screen_rect(const Rect2& p_rect);
Rect2 get_render_target_to_screen_rect() const;
+ void warp_mouse(const Vector2& p_pos);
+
void set_physics_object_picking(bool p_enable);
bool get_physics_object_picking();