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authorJuan Linietsky <reduzio@gmail.com>2014-04-18 11:43:54 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-04-18 11:43:54 -0300
commit0360b454a432dc851cc1c5b0c365049ebafcec46 (patch)
treec868fbef7de718007e671448865a75381b8c8302 /scene/main/viewport.h
parentb8593c6f3fd4726584e56e684c9ebb5a8147ff0c (diff)
-Fixed viewport stretch bugs
-Fixed input in viewport stretch bugs -Fixed tilemap pixel overlap (really?)
Diffstat (limited to 'scene/main/viewport.h')
-rw-r--r--scene/main/viewport.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 33e1f27b93..178a7517f0 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -146,6 +146,7 @@ friend class RenderTargetTexture;
void update_worlds();
+ _FORCE_INLINE_ Matrix32 _get_input_pre_xform() const;
void _vp_enter_scene();
void _vp_exit_scene();