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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-08-13 19:23:31 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-08-14 03:12:13 +0200 |
commit | 8e3f71d75060c70745f541d5cab509f7bea690df (patch) | |
tree | 4ffd6ca1e96fdd3d429ca855e73132f44c5ff148 /scene/main/viewport.cpp | |
parent | 3a48474c49faff6fd12f7875a841fa7872d56f9e (diff) |
Rename LineShape2D to WorldMarginShape2D
The new name makes it more obvious that it acts as an infinite plane,
and is consistent with its 3D counterpart (WorldMarginShape3D).
Diffstat (limited to 'scene/main/viewport.cpp')
0 files changed, 0 insertions, 0 deletions