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author | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-10-24 15:59:18 +0200 |
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committer | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-10-24 15:59:18 +0200 |
commit | 5ee449efec44a1a1ecbcc7eebdb5d768e1decdcf (patch) | |
tree | 154dfe0b024b1050175c4bb9bab6f109f1fef17a /scene/main/viewport.cpp | |
parent | 040f49ed6e71a6e7f23d763c4b56095cbf319ef7 (diff) |
Remove unnecessary casts
button_add_item and button_add are both Button
p_parent is a Node3D
CanvasItem can never be cast to Viewport
Diffstat (limited to 'scene/main/viewport.cpp')
-rw-r--r-- | scene/main/viewport.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index a2963eadd5..1de3caaa97 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1403,10 +1403,6 @@ Control *Viewport::gui_find_control(const Point2 &p_global) { } Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform, Transform2D &r_inv_xform) { - if (Object::cast_to<Viewport>(p_node)) { - return nullptr; - } - if (!p_node->is_visible()) { return nullptr; // Canvas item hidden, discard. } |