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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-05 09:16:00 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-05 09:16:00 -0300 |
commit | 0f7af4ea51744cda23c4d3c7481f9c332973d1d4 (patch) | |
tree | 27b8914062558b5648655ccf3db13251d217af98 /scene/main/viewport.cpp | |
parent | 9e477babb3bf0ce5179395c2a5155a3f3cd36798 (diff) |
-Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this
-Renamed Globals singleton to GlobalConfig, makes more sense.
-Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
Diffstat (limited to 'scene/main/viewport.cpp')
-rw-r--r-- | scene/main/viewport.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index f2a5648eae..11ae03b1d0 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2835,7 +2835,7 @@ Viewport::Viewport() { gui.tooltip_timer = -1; //gui.tooltip_timer->force_parent_owned(); - gui.tooltip_delay=GLOBAL_DEF("display/tooltip_delay",0.7); + gui.tooltip_delay=GLOBAL_DEF("gui/timers/tooltip_delay_sec",0.7); gui.tooltip=NULL; gui.tooltip_label=NULL; |