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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-07-02 07:26:13 +0200
committerGitHub <noreply@github.com>2020-07-02 07:26:13 +0200
commit0636e2a877bd8ce5d932b38d504c0f6996111274 (patch)
tree725a2f1494d44ebf7d53047d6197303bf1e5841c /scene/main/viewport.cpp
parent3fb5faaceb1dec66315c98a0b6649b6e58272db4 (diff)
parent058166fb6c07a29f1c18b96d24d66b3e16233310 (diff)
Merge pull request #40020 from reduz/fix-tree-edit-focus
Fix doubleclick on tree item, restore input focus on previous windows.
Diffstat (limited to 'scene/main/viewport.cpp')
-rw-r--r--scene/main/viewport.cpp23
1 files changed, 20 insertions, 3 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index f272cfb7ca..65a72267b1 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2450,6 +2450,22 @@ void Viewport::_gui_remove_control(Control *p_control) {
}
}
+Window *Viewport::get_base_window() const {
+ Viewport *v = const_cast<Viewport *>(this);
+ Window *w = Object::cast_to<Window>(v);
+ while (!w) {
+ v = v->get_parent_viewport();
+ w = Object::cast_to<Window>(v);
+ }
+
+ return w;
+}
+void Viewport::_gui_remove_focus_for_window(Node *p_window) {
+ if (get_base_window() == p_window) {
+ _gui_remove_focus();
+ }
+}
+
void Viewport::_gui_remove_focus() {
if (gui.key_focus) {
Node *f = gui.key_focus;
@@ -2467,7 +2483,7 @@ void Viewport::_gui_control_grab_focus(Control *p_control) {
if (gui.key_focus && gui.key_focus == p_control) {
return;
}
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus");
+ get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, "_viewports", "_gui_remove_focus_for_window", (Node *)get_base_window());
gui.key_focus = p_control;
emit_signal("gui_focus_changed", p_control);
p_control->notification(Control::NOTIFICATION_FOCUS_ENTER);
@@ -2945,6 +2961,8 @@ void Viewport::input(const Ref<InputEvent> &p_event, bool p_local_coords) {
if (!is_input_handled()) {
_gui_input_event(ev);
}
+
+ event_count++;
//get_tree()->call_group(SceneTree::GROUP_CALL_REVERSE|SceneTree::GROUP_CALL_REALTIME|SceneTree::GROUP_CALL_MULIILEVEL,gui_input_group,"_gui_input",ev); //special one for GUI, as controls use their own process check
}
@@ -3326,8 +3344,7 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_disable_input", "disable"), &Viewport::set_disable_input);
ClassDB::bind_method(D_METHOD("is_input_disabled"), &Viewport::is_input_disabled);
- ClassDB::bind_method(D_METHOD("_gui_show_tooltip"), &Viewport::_gui_show_tooltip);
- ClassDB::bind_method(D_METHOD("_gui_remove_focus"), &Viewport::_gui_remove_focus);
+ ClassDB::bind_method(D_METHOD("_gui_remove_focus_for_window"), &Viewport::_gui_remove_focus_for_window);
ClassDB::bind_method(D_METHOD("_post_gui_grab_click_focus"), &Viewport::_post_gui_grab_click_focus);
ClassDB::bind_method(D_METHOD("set_shadow_atlas_size", "size"), &Viewport::set_shadow_atlas_size);