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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/main/timer.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'scene/main/timer.h')
-rw-r--r--scene/main/timer.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/scene/main/timer.h b/scene/main/timer.h
index 6b69f3f409..756b779717 100644
--- a/scene/main/timer.h
+++ b/scene/main/timer.h
@@ -33,7 +33,7 @@
class Timer : public Node {
- GDCLASS( Timer, Node );
+ GDCLASS(Timer, Node);
float wait_time;
bool one_shot;
@@ -42,12 +42,12 @@ class Timer : public Node {
bool active;
double time_left;
-protected:
+protected:
void _notification(int p_what);
static void _bind_methods();
-public:
+public:
enum TimerProcessMode {
TIMER_PROCESS_FIXED,
TIMER_PROCESS_IDLE,
@@ -76,7 +76,6 @@ public:
private:
TimerProcessMode timer_process_mode;
void _set_process(bool p_process, bool p_force = false);
-
};
VARIANT_ENUM_CAST(Timer::TimerProcessMode);