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author | Juan Linietsky <reduzio@gmail.com> | 2023-01-14 12:57:28 +0100 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2023-01-14 14:41:51 +0100 |
commit | 1aaff63b8fd774898bf9f8bbff0f4f42920f4cca (patch) | |
tree | 3baa9d73da4ddaa6e54f8008ca67755a629c73dc /scene/main/shader_globals_override.cpp | |
parent | a51ca2beafc5d74d3e62cb56fbba76ceb39160a3 (diff) |
Fixes to JSON as resource
* It was not a resource, hence it was not working to load it as such.
* Changed so, when opened in editor, a parse error will not fail load and the text will be kept.
* This should allow proper editing from within the code editor, including syntax checking and saving files as-is in text.
Partially addresses #66820.
The code editor still needs to be changed for this to work.
Diffstat (limited to 'scene/main/shader_globals_override.cpp')
0 files changed, 0 insertions, 0 deletions