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authorPedro J. Estébanez <pedrojrulez@gmail.com>2021-06-13 11:15:44 +0200
committerPedro J. Estébanez <pedrojrulez@gmail.com>2021-06-13 11:21:14 +0200
commitf59488e94ec58591d7620e0ac9ffe8f178c08811 (patch)
treeb1bcee4ef1f75c2c6d1b604f9ab699d0e6bd550c /scene/main/scene_tree.h
parent558f13e4f7d4f5abeeaa127b4fa11982f6a8e030 (diff)
Improve & fix Mono build
- Fix C++ compile errors about pending variable renames after the `Reference` to `RefCount` change. - Fix C# compile errors due to the recent rename of `EnablePlugin()` and `Build()`, which are now underscore-prefixed in bindings. - Additional rename: `godot_icall_Reference_Dtor` to `godot_icall_RefCounted_Dtor`.
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