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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-06-13 11:15:44 +0200 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2021-06-13 11:21:14 +0200 |
commit | f59488e94ec58591d7620e0ac9ffe8f178c08811 (patch) | |
tree | b1bcee4ef1f75c2c6d1b604f9ab699d0e6bd550c /scene/main/scene_tree.h | |
parent | 558f13e4f7d4f5abeeaa127b4fa11982f6a8e030 (diff) |
Improve & fix Mono build
- Fix C++ compile errors about pending variable renames after the `Reference` to `RefCount` change.
- Fix C# compile errors due to the recent rename of `EnablePlugin()` and `Build()`, which are now underscore-prefixed in bindings.
- Additional rename: `godot_icall_Reference_Dtor` to `godot_icall_RefCounted_Dtor`.
Diffstat (limited to 'scene/main/scene_tree.h')
0 files changed, 0 insertions, 0 deletions