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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-04-03 13:48:57 +0200
committerGitHub <noreply@github.com>2017-04-03 13:48:57 +0200
commit9f85befbfd5d4b5494570edab97ef0b6bd852bcd (patch)
tree1b3b15b426030ff94329f720feb8c384314db1bd /scene/main/scene_main_loop.h
parentff468e2d4247fc5fc52aea866f72dc4e5b9e6815 (diff)
parent245ace6e2e8c81909bbeae3e6f191932ab24815b (diff)
Merge pull request #8048 from ficoos/was_input_handled
Add the option to check if input was handled
Diffstat (limited to 'scene/main/scene_main_loop.h')
-rw-r--r--scene/main/scene_main_loop.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/main/scene_main_loop.h b/scene/main/scene_main_loop.h
index fadf77e30f..47220b9b63 100644
--- a/scene/main/scene_main_loop.h
+++ b/scene/main/scene_main_loop.h
@@ -350,6 +350,7 @@ public:
void quit();
void set_input_as_handled();
+ bool is_input_handled();
_FORCE_INLINE_ float get_fixed_process_time() const { return fixed_process_time; }
_FORCE_INLINE_ float get_idle_process_time() const { return idle_process_time; }