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author | Juan Linietsky <juan@godotengine.org> | 2019-02-22 17:42:29 -0300 |
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committer | Juan Linietsky <juan@godotengine.org> | 2019-02-22 17:42:29 -0300 |
commit | 7f63b0e8cdc0ef2369d3b623c5943e2b6cd1b1ae (patch) | |
tree | 2fffc027861c9925f9f978db7664d9462cc82cd6 /scene/main/node.h | |
parent | 16e67388a2c46e9d74d866a6cadd4351e8c57a12 (diff) |
Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
Diffstat (limited to 'scene/main/node.h')
0 files changed, 0 insertions, 0 deletions