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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-10-06 17:25:50 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-10-08 12:49:20 +0200
commit7c939317510d4d9c79e3175dfd6a083cdaf680ee (patch)
treee39c3fb110487451b8ddcbab6f20a70a94669589 /scene/main/node.h
parent54ec66a70019d044c6fc723ba8f0c88fec0eda44 (diff)
[Net] Add call_local argument to Node.rpc_config.
Diffstat (limited to 'scene/main/node.h')
-rw-r--r--scene/main/node.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/main/node.h b/scene/main/node.h
index 7d4c79cfba..e59a7a390a 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -466,7 +466,7 @@ public:
int get_multiplayer_authority() const;
bool is_multiplayer_authority() const;
- uint16_t rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc_mode, Multiplayer::TransferMode p_transfer_mode, int p_channel = 0); // config a local method for RPC
+ uint16_t rpc_config(const StringName &p_method, Multiplayer::RPCMode p_rpc_mode, bool p_call_local = false, Multiplayer::TransferMode p_transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE, int p_channel = 0); // config a local method for RPC
Vector<Multiplayer::RPCConfig> get_node_rpc_methods() const;
void rpc(const StringName &p_method, VARIANT_ARG_LIST); // RPC, honors RPCMode, TransferMode, channel