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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-10-03 18:07:13 +0200 |
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committer | GitHub <noreply@github.com> | 2018-10-03 18:07:13 +0200 |
commit | f7cb23f9e3d3952869f3d3424854786b600b9c68 (patch) | |
tree | 1743a163ede5bf9b6a290ef35839c49b98571f1a /scene/main/node.cpp | |
parent | 874e3b4a37f68d12341d172fe7c6076cce4de517 (diff) | |
parent | cb9559350f491b45ad0f2158fd38c87b35e41c4a (diff) |
Merge pull request #22675 from DualMatrix/duplicate_err
Fixed error when duplicating node with signal from editor.
Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r-- | scene/main/node.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index d3282c6ada..47ffbe2ff3 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2182,13 +2182,15 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const { continue; } NodePath ptarget = p_original->get_path_to(target); - Node *copytarget = p_copy->get_node(ptarget); - // Cannot find a path to the duplicate target, so it seems it's not part - // of the duplicated and not yet parented hierarchy, so at least try to connect + Node *copytarget = target; + + // Atempt to find a path to the duplicate target, if it seems it's not part + // of the duplicated and not yet parented hierarchy then at least try to connect // to the same target as the original - if (!copytarget) - copytarget = target; + + if (p_copy->has_node(ptarget)) + copytarget = p_copy->get_node(ptarget); if (copy && copytarget) { copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags); |