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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-07 15:17:55 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-07 15:35:12 +0100 |
commit | 097cf5431bc2895906047cdabc772919ab5e7bee (patch) | |
tree | 3ade883e661104de823f29fd6ca73fab6e953504 /scene/main/multiplayer_peer.h | |
parent | 5d7e003b29cf9b57168e459469e13468a49c3da6 (diff) |
Keep only production ready translations, move the WIP ones to godot-editor-l10n
- Remove WIP translation templates, moved to godot-editor-l10n which
will be the source and target for Weblate contributions.
* https://github.com/godotengine/godot-editor-l10n
- Re-add translations with a high completion ratio, stripped of the
untranslated and fuzzy strings, and of the location and translator
comments, to keep the size lower.
* Threshold editor interface: 20% complete.
* Threshold properties: 20% complete.
* Threshold classes: 10% complete.
Diffstat (limited to 'scene/main/multiplayer_peer.h')
0 files changed, 0 insertions, 0 deletions