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author | Juan Linietsky <reduzio@gmail.com> | 2020-08-13 22:07:49 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-08-13 22:09:22 -0300 |
commit | 6a5ecfdef1949baaf3597e214ad291b6786f0239 (patch) | |
tree | 6864ea16c2eb80fcde5a4e2bed888ef957923944 /scene/main/canvas_layer.h | |
parent | d2d4c1c9575953868fbdf25d8684eeee1eff4e25 (diff) |
Restored fog (non volumetric).
Uses a simpler and more intuitive implementation based on density.
Its less flexible than before, but its easier to get nice results.
Diffstat (limited to 'scene/main/canvas_layer.h')
0 files changed, 0 insertions, 0 deletions