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| author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-28 08:21:10 +0100 | 
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-28 08:21:10 +0100 | 
| commit | 438b2e2d02b2ce5f2dd53b9d3d6898746d4748ef (patch) | |
| tree | 4d0fa69364d1469ae15b7b0f67b7b5a3ba7a9d9c /scene/main/canvas_layer.cpp | |
| parent | c7c9aa8d8bd741f5d0aaca31780ab648f5614111 (diff) | |
| parent | 022d24a9aef8aabd91dbef7fa6b01687748f78b6 (diff) | |
Merge pull request #59801 from Sauermann/fix-node2d-viewport-root-order
Fix Viewport root order after Node2D raise
Diffstat (limited to 'scene/main/canvas_layer.cpp')
| -rw-r--r-- | scene/main/canvas_layer.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index be5788739b..5fde18721a 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -38,7 +38,7 @@ void CanvasLayer::set_layer(int p_xform) {  	layer = p_xform;  	if (viewport.is_valid()) {  		RenderingServer::get_singleton()->viewport_set_canvas_stacking(viewport, canvas, layer, get_index()); -		vp->_gui_set_root_order_dirty(); +		vp->gui_set_root_order_dirty();  	}  }  |