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author | Raul Santos <raulsntos@gmail.com> | 2021-08-20 13:50:57 +0200 |
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committer | Raul Santos <raulsntos@gmail.com> | 2021-08-20 13:52:57 +0200 |
commit | f6a700e264bd6b7c0ffd0f55e5c2fd0dceaa1859 (patch) | |
tree | 3fbf56b0637483697bdc14b173f9e70d6dac04c9 /scene/main/canvas_item.h | |
parent | 75697c0dfda2c4bbb5456b78d54cd6a2664c8a49 (diff) |
Rename C# string extensions to follow GDScript
Follow up to d9d77291bca8dd1e87aa4d9e40de96d99e5ef1f6.
Renames `String.Extension` -> `String.GetExtension()` and
`String.BaseName()` -> `String.GetBaseName()`.
This makes those methods more consistent with GDScript and with
the `GetBaseDir` method.
Diffstat (limited to 'scene/main/canvas_item.h')
0 files changed, 0 insertions, 0 deletions