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authorSergey Pusnei <sergey.pusnei@gmail.com>2017-03-29 11:29:38 -0400
committerRĂ©mi Verschelde <rverschelde@gmail.com>2017-04-10 08:27:34 +0200
commit8589ca390373ae2e84d93b4a75640277e38e9780 (patch)
tree4c66a5b3927649c737b631c05ed88e866455e566 /scene/io
parent1c480698ce0e881cbd28f1f0ddba95cee74ca834 (diff)
Rename [gs]et_pos to [gs]et_position for Controls
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005
Diffstat (limited to 'scene/io')
-rw-r--r--scene/io/resource_format_wav.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp
index 53eefd26fe..dabbb79de3 100644
--- a/scene/io/resource_format_wav.cpp
+++ b/scene/io/resource_format_wav.cpp
@@ -98,7 +98,7 @@ RES ResourceFormatLoaderWAV::load(const String &p_path, const String& p_original
/* chunk size */
uint32_t chunksize=file->get_32();
- uint32_t file_pos=file->get_pos(); //save file pos, so we can skip to next chunk safely
+ uint32_t file_pos=file->get_position(); //save file pos, so we can skip to next chunk safely
if (file->eof_reached()) {