diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-01-07 18:25:37 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-07 18:26:38 -0300 |
commit | 2ab83e1abbf5ee6d00e16056a9e9394114026f28 (patch) | |
tree | 7efbb375cc4d00d8e8589fcf1b6a1303bec5df2d /scene/io | |
parent | 2a38a5eaa844043b846e03d6655f84caf8a31e74 (diff) |
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
Diffstat (limited to 'scene/io')
-rw-r--r-- | scene/io/resource_format_wav.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp index 3720aa13fd..f75836d2df 100644 --- a/scene/io/resource_format_wav.cpp +++ b/scene/io/resource_format_wav.cpp @@ -171,9 +171,9 @@ RES ResourceFormatLoaderWAV::load(const String &p_path, const String& p_original if (format_bits>8) len*=2; - DVector<uint8_t> data; + PoolVector<uint8_t> data; data.resize(len); - DVector<uint8_t>::Write dataw = data.write(); + PoolVector<uint8_t>::Write dataw = data.write(); void * data_ptr = dataw.ptr(); for (int i=0;i<frames;i++) { @@ -215,7 +215,7 @@ RES ResourceFormatLoaderWAV::load(const String &p_path, const String& p_original } - dataw=DVector<uint8_t>::Write(); + dataw=PoolVector<uint8_t>::Write(); sample->set_data(data); |