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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/io/scene_saver.h
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
GODOT IS OPEN SOURCE
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+/*************************************************************************/
+/* scene_saver.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef SCENE_SAVER_H
+#define SCENE_SAVER_H
+
+#include "scene/main/node.h"
+#include "io/object_saver.h"
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+
+
+#ifdef OLD_SCENE_FORMAT_ENABLED
+
+class SceneFormatSaver {
+public:
+
+ virtual Error save(const String &p_path,const Node* p_scen,uint32_t p_flags=0,const Ref<OptimizedSaver> &p_optimizer=Ref<OptimizedSaver>())=0;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const=0;
+ bool recognize(const String& p_extension) const;
+ virtual ~SceneFormatSaver() {}
+};
+
+
+
+
+class SceneSaver {
+
+ enum {
+ MAX_SAVERS=64
+ };
+
+ static SceneFormatSaver *saver[MAX_SAVERS];
+ static int saver_count;
+
+public:
+ enum SaverFlags {
+
+ FLAG_RELATIVE_PATHS=1,
+ FLAG_BUNDLE_RESOURCES=2,
+ FLAG_BUNDLE_INSTANCED_SCENES=4,
+ FLAG_OMIT_EDITOR_PROPERTIES=8,
+ FLAG_SAVE_BIG_ENDIAN=16
+ };
+
+ static Error save(const String &p_path,const Node* p_scenezz,uint32_t p_flags=0,const Ref<OptimizedSaver> &p_optimizer=Ref<OptimizedSaver>());
+ static void add_scene_format_saver(SceneFormatSaver *p_format_saver);
+ static void get_recognized_extensions(List<String> *p_extensions);
+};
+
+
+
+#endif
+#endif