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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/io/scene_format_object.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/io/scene_format_object.cpp')
-rw-r--r--scene/io/scene_format_object.cpp851
1 files changed, 851 insertions, 0 deletions
diff --git a/scene/io/scene_format_object.cpp b/scene/io/scene_format_object.cpp
new file mode 100644
index 0000000000..6ffae30282
--- /dev/null
+++ b/scene/io/scene_format_object.cpp
@@ -0,0 +1,851 @@
+/*************************************************************************/
+/* scene_format_object.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "scene_format_object.h"
+#include "print_string.h"
+#include "globals.h"
+#include "scene/resources/packed_scene.h"
+#include "io/resource_loader.h"
+
+#ifdef OLD_SCENE_FORMAT_ENABLED
+
+void SceneFormatSaverObject::save_node(const Node* p_root,const Node* p_node,const Node* p_owner,ObjectFormatSaver *p_saver,String p_base_path,uint32_t p_flags,Map<const Node*,uint32_t>& owner_id) const {
+
+ if (p_node!=p_root && p_node->get_owner()==NULL)
+ return;
+
+
+ if (p_flags&SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES || p_node->get_owner() == p_owner || p_node == p_owner ) {
+
+ Dictionary d;
+ if (p_root!=p_node) {
+ d["path"]=p_root->get_path_to(p_node->get_parent());
+ }
+
+ d["name"]=p_node->get_name();
+
+ /* Connections */
+
+ List<MethodInfo> signal_list;
+
+ p_node->get_signal_list(&signal_list);
+
+ int conn_count=0;
+
+ Set<Node::Connection> exclude_connections;
+
+ if (!(p_flags&SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES)) {
+
+ Vector<Node::Connection> ex = p_node->get_instance_connections();
+ for(int i=0;i<ex.size();i++) {
+ exclude_connections.insert(ex[i]);
+ }
+ }
+
+ for (List<MethodInfo>::Element *S=signal_list.front();S;S=S->next()) {
+
+ List<Node::Connection> connections;
+ p_node->get_signal_connection_list(S->get().name,&connections);
+ for(List<Node::Connection>::Element *E=connections.front();E;E=E->next()) {
+
+ Node::Connection &c=E->get();
+ if (!(c.flags&Object::CONNECT_PERSIST))
+ continue;
+ if (exclude_connections.has(c))
+ continue;
+
+ Node *target = c.target->cast_to<Node>();
+ if (!target)
+ continue; //connected to something not a node, ignoring
+
+ Dictionary cd;
+ cd["signal"]=c.signal;
+ cd["target"]=p_node->get_path_to(target);
+ cd["method"]=c.method;
+ cd["realtime"]=!(c.flags&Object::CONNECT_DEFERRED);
+ if (c.binds.size())
+ cd["binds"]=c.binds;
+ d["connection/"+itos(conn_count+1)]=cd;
+
+ conn_count++;
+ }
+ }
+
+ d["connection_count"]=conn_count;
+ if (owner_id.has(p_node->get_owner())) {
+
+ d["owner"]=owner_id[p_node->get_owner()];
+ }
+
+ /* Groups */
+
+ DVector<String> group_array;
+ List<Node::GroupInfo> groups;
+ p_node->get_groups(&groups);
+ Set<StringName> exclude_groups;
+
+ if (!(p_flags&SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES)) {
+ //generate groups to exclude (came from instance)
+ Vector<StringName> eg;
+ eg=p_node->get_instance_groups();
+ for(int i=0;i<eg.size();i++)
+ exclude_groups.insert(eg[i]);
+ }
+
+ for(List<Node::GroupInfo>::Element*E=groups.front();E;E=E->next()) {
+
+ if (E->get().persistent && !exclude_groups.has(E->get().name))
+ group_array.push_back(E->get().name);
+ }
+
+ if (group_array.size())
+ d["groups"]=group_array;
+
+ /* Save */
+
+ if (p_owner!=p_node && p_node->get_filename()!="") {
+
+ String instance_path;
+ if (p_flags&SceneSaver::FLAG_RELATIVE_PATHS)
+ instance_path=p_base_path.path_to_file(Globals::get_singleton()->localize_path(p_node->get_filename()));
+ else
+ instance_path=p_node->get_filename();
+ d["instance"]=instance_path;
+
+ if (p_flags&SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES) {
+
+ int id = owner_id.size();
+ d["owner_id"]=id;
+ owner_id[p_node]=id;
+
+ p_saver->save(p_node,d);
+
+ //owner change!
+ for (int i=0;i<p_node->get_child_count();i++) {
+
+ save_node(p_root,p_node->get_child(i),p_node,p_saver,p_base_path,p_flags,owner_id);
+ }
+ return;
+
+ } else {
+ DVector<String> prop_names;
+ Array prop_values;
+
+ List<PropertyInfo> properties;
+ p_node->get_property_list(&properties);
+
+ //instance state makes sure that only changes to instance are saved
+ Dictionary instance_state=p_node->get_instance_state();
+
+ for(List<PropertyInfo>::Element *E=properties.front();E;E=E->next()) {
+
+ if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
+ continue;
+
+ String name=E->get().name;
+ Variant value=p_node->get(E->get().name);
+
+ if (!instance_state.has(name))
+ continue; // did not change since it was loaded, not save
+ if (value==instance_state[name])
+ continue;
+ prop_names.push_back( name );
+ prop_values.push_back( value );
+
+ }
+
+ d["override_names"]=prop_names;
+ d["override_values"]=prop_values;
+
+ p_saver->save(NULL,d);
+ }
+ } else {
+
+ p_saver->save(p_node,d);
+ }
+ }
+
+ for (int i=0;i<p_node->get_child_count();i++) {
+
+ save_node(p_root,p_node->get_child(i),p_owner,p_saver,p_base_path,p_flags,owner_id);
+ }
+}
+
+
+Error SceneFormatSaverObject::save(const String &p_path,const Node* p_scene,uint32_t p_flags,const Ref<OptimizedSaver> &p_optimizer) {
+
+ String extension=p_path.extension();
+ if (extension=="scn")
+ extension="bin";
+ if (extension=="xscn")
+ extension="xml";
+
+ String local_path=Globals::get_singleton()->localize_path(p_path);
+ uint32_t saver_flags=0;
+ if (p_flags&SceneSaver::FLAG_RELATIVE_PATHS)
+ saver_flags|=ObjectSaver::FLAG_RELATIVE_PATHS;
+ if (p_flags&SceneSaver::FLAG_BUNDLE_RESOURCES)
+ saver_flags|=ObjectSaver::FLAG_BUNDLE_RESOURCES;
+ if (p_flags&SceneSaver::FLAG_OMIT_EDITOR_PROPERTIES)
+ saver_flags|=ObjectSaver::FLAG_OMIT_EDITOR_PROPERTIES;
+ if (p_flags&SceneSaver::FLAG_SAVE_BIG_ENDIAN)
+ saver_flags|=ObjectSaver::FLAG_SAVE_BIG_ENDIAN;
+
+ ObjectFormatSaver *saver = ObjectSaver::instance_format_saver(local_path,"SCENE",extension,saver_flags,p_optimizer);
+
+ ERR_FAIL_COND_V(!saver,ERR_FILE_UNRECOGNIZED);
+
+ /* SAVE SCENE */
+
+ Map<const Node*,uint32_t> node_id_map;
+ save_node(p_scene,p_scene,p_scene,saver,local_path,p_flags,node_id_map);
+
+ memdelete(saver);
+
+ return OK;
+}
+
+void SceneFormatSaverObject::get_recognized_extensions(List<String> *p_extensions) const {
+
+ p_extensions->push_back("xml");
+ p_extensions->push_back("scn");
+ p_extensions->push_back("xscn");
+
+// ObjectSaver::get_recognized_extensions(p_extensions);
+}
+
+
+/////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////
+
+void SceneFormatLoaderObject::_apply_meta(Node *node, const Variant&meta, ObjectFormatLoader *p_loader,List<ConnectionItem>& connections,Error& r_err,Map<uint32_t,Node*>& owner_map) {
+
+ r_err = OK;
+
+
+ Dictionary d=meta;
+
+ if (!d.has("name")) {
+
+ r_err=ERR_WTF;
+ memdelete(node);
+ ERR_FAIL_COND(!d.has("name"));
+ }
+
+
+ node->set_name(d["name"]);
+ int connection_count=d.has("connection_count")?d["connection_count"].operator int():0;
+
+
+ for (int i=0;i<connection_count;i++) {
+
+ Dictionary cd=d["connection/"+itos(i+1)];
+
+ ERR_CONTINUE(!cd.has("target"));
+ ERR_CONTINUE(!cd.has("method"));
+ ERR_CONTINUE(!cd.has("realtime"));
+ ERR_CONTINUE(!cd.has("signal"));
+
+ ConnectionItem ci;
+
+ ci.node=node;
+ ci.target=cd["target"];
+ ci.method=cd["method"];
+ ci.signal=cd["signal"];
+ ci.realtime=cd["realtime"];
+ if (cd.has("binds"))
+ ci.binds=cd["binds"];
+
+ connections.push_back(ci);
+
+ }
+
+ DVector<String> groups=d.has("groups")?d["groups"].operator DVector<String>():DVector<String>();
+ for (int i=0;i<groups.size();i++) {
+
+ node->add_to_group(groups[i],true);
+ }
+
+}
+
+
+
+Ref<SceneInteractiveLoader> SceneFormatLoaderObject::load_interactive(const String &p_path,bool p_save_root_state) {
+
+ SceneInteractiveLoaderObject *sil = memnew( SceneInteractiveLoaderObject(p_path,p_save_root_state) );
+
+ if (sil->error!=OK) {
+
+ memdelete( sil );
+ return Ref<SceneInteractiveLoader>();
+ }
+
+ return Ref<SceneInteractiveLoader>( sil );
+
+}
+
+
+Node* SceneFormatLoaderObject::load_node(Object *obj, const Variant& meta, Node *p_root, ObjectFormatLoader *p_loader,List<ConnectionItem>& connections,Error& r_err,bool p_save_instance_state,Map<uint32_t,Node*>& owner_map) {
+
+ r_err = OK;
+
+ Node *node=obj->cast_to<Node>();
+
+ _apply_meta(node,meta,p_loader,connections,r_err,owner_map);
+ if (r_err!=OK)
+ return NULL;
+
+ Dictionary d=meta;
+
+ if (p_root) {
+ NodePath path=d.has("path")?d["path"].operator NodePath():NodePath(".");
+
+ Node *parent=p_root->get_node(path);
+ if (!parent) {
+ memdelete(node);
+ r_err=ERR_FILE_CORRUPT;
+ ERR_FAIL_COND_V(!parent,NULL);
+ }
+
+ parent->add_child(node);
+
+ if (d.has("owner_id")) {
+ //is owner
+ owner_map[d["owner_id"]]=node;
+ if (d.has("instance"))
+ node->set_filename(d["instance"]);
+
+ }
+
+ if (d.has("owner")) {
+
+ uint32_t owner = d["owner"];
+ ERR_FAIL_COND_V(!owner_map.has(owner),NULL);
+ node->set_owner(owner_map[owner]);
+ } else {
+
+ node->set_owner(p_root);
+ }
+ }
+
+ return node;
+}
+
+void SceneFormatLoaderObject::_apply_connections(List<ConnectionItem>& connections) {
+
+ int idx=0;
+ for (List<ConnectionItem>::Element *E=connections.front();E;E=E->next()) {
+
+ ConnectionItem &ci=E->get();
+ Node *target = ci.node->get_node(ci.target);
+ ERR_CONTINUE(!target);
+ ci.node->connect(ci.signal,target,ci.method,ci.binds,(ci.realtime?0:Object::CONNECT_DEFERRED)|Object::CONNECT_PERSIST);
+ idx++;
+ }
+
+}
+
+Node* SceneFormatLoaderObject::load(const String &p_path,bool p_save_instance_state) {
+
+ List<ConnectionItem> connections;
+
+ String extension=p_path.extension();
+ if (extension=="scn")
+ extension="bin";
+ if (extension=="xscn")
+ extension="xml";
+
+ String local_path = Globals::get_singleton()->localize_path(p_path);
+
+ ObjectFormatLoader *loader = ObjectLoader::instance_format_loader(local_path,"SCENE",extension);
+
+ ERR_EXPLAIN("Couldn't load scene: "+p_path);
+ ERR_FAIL_COND_V(!loader,NULL);
+
+ Node *root=NULL;
+ Map<uint32_t,Node*> owner_map;
+
+ while(true) {
+
+ Object *obj=NULL;
+ Variant metav;
+ Error r_err=loader->load(&obj,metav);
+
+ if (r_err == ERR_SKIP) {
+ continue;
+ };
+
+ if (r_err==ERR_FILE_EOF) {
+ memdelete(loader);
+ ERR_FAIL_COND_V(!root,NULL);
+ _apply_connections(connections);
+ return root;
+ }
+
+ if (r_err || (!obj && metav.get_type()==Variant::NIL)) {
+ memdelete(loader);
+ ERR_EXPLAIN("Object Loader Failed for Scene: "+p_path) ;
+ ERR_FAIL_COND_V( r_err, NULL);
+ ERR_EXPLAIN("Object Loader Failed for Scene: "+p_path) ;
+ ERR_FAIL_COND_V( !obj && metav.get_type()==Variant::NIL,NULL);
+ }
+
+ if (obj) {
+ if (obj->cast_to<Node>()) {
+
+ Error err;
+ Node* node = load_node(obj, metav, root, loader,connections,err,p_save_instance_state,owner_map);
+ if (err)
+ memdelete(loader);
+
+ ERR_FAIL_COND_V( err, NULL );
+ if (!root)
+ root=node;
+ } else {
+
+ memdelete(loader);
+ ERR_FAIL_V( NULL );
+
+ }
+ } else {
+
+ // check for instance
+ Dictionary meta=metav;
+ if (meta.has("instance")) {
+ if (!root) {
+
+ memdelete(loader);
+ ERR_FAIL_COND_V(!root,NULL);
+ }
+
+ String path = meta["instance"];
+
+ if (path.find("://")==-1 && path.is_rel_path()) {
+ // path is relative to file being loaded, so convert to a resource path
+ path=Globals::get_singleton()->localize_path(
+ local_path.get_base_dir()+"/"+path);
+ }
+
+
+ Node *scene = SceneLoader::load(path);
+
+ if (!scene) {
+
+ Ref<PackedScene> sd = ResourceLoader::load(path);
+ if (sd.is_valid()) {
+
+ scene=sd->instance();
+ }
+ }
+
+
+ if (!scene) {
+
+ memdelete(loader);
+ ERR_FAIL_COND_V(!scene,NULL);
+ }
+
+ if (p_save_instance_state)
+ scene->generate_instance_state();
+
+
+ Error err;
+ _apply_meta(scene,metav,loader,connections,err,owner_map);
+ if (err!=OK) {
+ memdelete(loader);
+ ERR_FAIL_COND_V(err!=OK,NULL);
+ }
+
+ Node *parent=root;
+
+ if (meta.has("path"))
+ parent=root->get_node(meta["path"]);
+
+
+ if (!parent) {
+
+ memdelete(loader);
+ ERR_FAIL_COND_V(!parent,NULL);
+ }
+
+
+ if (meta.has("override_names") && meta.has("override_values")) {
+
+ DVector<String> override_names=meta["override_names"];
+ Array override_values=meta["override_values"];
+
+ int len = override_names.size();
+ if ( len > 0 && len == override_values.size() ) {
+
+ DVector<String>::Read names = override_names.read();
+
+ for(int i=0;i<len;i++) {
+
+ scene->set(names[i],override_values[i]);
+ }
+
+ }
+
+ }
+
+ scene->set_filename(path);
+
+ parent->add_child(scene);
+ scene->set_owner(root);
+ }
+ }
+ }
+
+ return NULL;
+}
+
+void SceneFormatLoaderObject::get_recognized_extensions(List<String> *p_extensions) const {
+
+ p_extensions->push_back("xml");
+ p_extensions->push_back("scn");
+ p_extensions->push_back("xscn");
+
+// ObjectLoader::get_recognized_extensions(p_extensions);
+
+}
+
+
+
+///////////////////////////////////////////////////
+
+
+void SceneInteractiveLoaderObject::_apply_meta(Node *node, const Variant&meta, ObjectFormatLoader *p_loader,List<ConnectionItem>& connections,Error& r_err,Map<uint32_t,Node*>& owner_map) {
+
+ r_err = OK;
+
+
+ Dictionary d=meta;
+
+ if (!d.has("name")) {
+
+ r_err=ERR_WTF;
+ memdelete(node);
+ ERR_FAIL_COND(!d.has("name"));
+ }
+
+
+ node->set_name(d["name"]);
+ int connection_count=d.has("connection_count")?d["connection_count"].operator int():0;
+
+
+ for (int i=0;i<connection_count;i++) {
+
+ Dictionary cd=d["connection/"+itos(i+1)];
+
+ ERR_CONTINUE(!cd.has("target"));
+ ERR_CONTINUE(!cd.has("method"));
+ ERR_CONTINUE(!cd.has("realtime"));
+ ERR_CONTINUE(!cd.has("signal"));
+
+ ConnectionItem ci;
+
+ ci.node=node;
+ ci.target=cd["target"];
+ ci.method=cd["method"];
+ ci.signal=cd["signal"];
+ ci.realtime=cd["realtime"];
+ if (cd.has("binds"))
+ ci.binds=cd["binds"];
+
+ connections.push_back(ci);
+
+ }
+
+ DVector<String> groups=d.has("groups")?d["groups"].operator DVector<String>():DVector<String>();
+ for (int i=0;i<groups.size();i++) {
+
+ node->add_to_group(groups[i],true);
+ }
+
+}
+
+
+
+Node* SceneInteractiveLoaderObject::load_node(Object *obj, const Variant& meta, Node *p_root, ObjectFormatLoader *p_loader,List<ConnectionItem>& connections,Error& r_err,bool p_save_instance_state,Map<uint32_t,Node*>& owner_map) {
+
+ r_err = OK;
+
+ Node *node=obj->cast_to<Node>();
+
+ _apply_meta(node,meta,p_loader,connections,r_err,owner_map);
+ if (r_err!=OK)
+ return NULL;
+
+ Dictionary d=meta;
+
+ if (p_root) {
+ NodePath path=d.has("path")?d["path"].operator NodePath():NodePath(".");
+
+ Node *parent=p_root->get_node(path);
+ if (!parent) {
+ memdelete(node);
+ r_err=ERR_FILE_CORRUPT;
+ ERR_FAIL_COND_V(!parent,NULL);
+ }
+
+ parent->add_child(node);
+
+ if (d.has("owner_id")) {
+ //is owner
+ owner_map[d["owner_id"]]=node;
+ if (d.has("instance"))
+ node->set_filename(d["instance"]);
+
+ }
+
+ if (d.has("owner")) {
+
+ uint32_t owner = d["owner"];
+ ERR_FAIL_COND_V(!owner_map.has(owner),NULL);
+ node->set_owner(owner_map[owner]);
+ } else {
+
+ node->set_owner(p_root);
+ }
+ }
+
+ return node;
+}
+
+void SceneInteractiveLoaderObject::_apply_connections(List<ConnectionItem>& connections) {
+
+ int idx=0;
+ for (List<ConnectionItem>::Element *E=connections.front();E;E=E->next()) {
+
+ ConnectionItem &ci=E->get();
+ Node *target = ci.node->get_node(ci.target);
+ ERR_CONTINUE(!target);
+ ci.node->connect(ci.signal,target,ci.method,ci.binds,(ci.realtime?0:Object::CONNECT_DEFERRED)|Object::CONNECT_PERSIST);
+ idx++;
+ }
+
+}
+
+SceneInteractiveLoaderObject::SceneInteractiveLoaderObject(const String &p_path,bool p_save_root_state) {
+
+ error=OK;
+ path=p_path;
+ save_instance_state=p_save_root_state;
+ node_path=p_path;
+ root=NULL;
+ stage_max=1;
+ stage=0;
+
+
+ String extension=p_path.extension();
+ if (extension=="scn")
+ extension="bin";
+ if (extension=="xscn")
+ extension="xml";
+
+ local_path = Globals::get_singleton()->localize_path(p_path);
+
+ loader = ObjectLoader::instance_format_loader(local_path,"SCENE",extension);
+
+ if (!loader) {
+
+ error=ERR_CANT_OPEN;
+ }
+ ERR_EXPLAIN("Couldn't load scene: "+p_path);
+ ERR_FAIL_COND(!loader);
+
+}
+
+
+
+void SceneInteractiveLoaderObject::set_local_path(const String& p_local_path) {
+
+ node_path=p_local_path;
+}
+
+Node *SceneInteractiveLoaderObject::get_scene() {
+
+ if (error==ERR_FILE_EOF)
+ return root;
+ return NULL;
+}
+Error SceneInteractiveLoaderObject::poll() {
+
+ if (error!=OK)
+ return error;
+
+ Object *obj=NULL;
+ Variant metav;
+ Error r_err=loader->load(&obj,metav);
+
+
+ if (r_err == ERR_SKIP) {
+ stage++;
+ return OK;
+ };
+
+ if (r_err==ERR_FILE_EOF) {
+ memdelete(loader);
+ error=ERR_FILE_CORRUPT;
+ ERR_FAIL_COND_V(!root,ERR_FILE_CORRUPT);
+ _apply_connections(connections);
+ error=ERR_FILE_EOF;
+ if (root)
+ root->set_filename(node_path);
+ return error;
+ }
+
+ if (r_err || (!obj && metav.get_type()==Variant::NIL)) {
+ memdelete(loader);
+ error=ERR_FILE_CORRUPT;
+ ERR_EXPLAIN("Object Loader Failed for Scene: "+path);
+ ERR_FAIL_COND_V( r_err, ERR_FILE_CORRUPT);
+ ERR_EXPLAIN("Object Loader Failed for Scene: "+path);
+ ERR_FAIL_COND_V( !obj && metav.get_type()==Variant::NIL,ERR_FILE_CORRUPT);
+ }
+
+ if (obj) {
+ if (obj->cast_to<Node>()) {
+
+ Error err;
+ Node* node = load_node(obj, metav, root, loader,connections,err,save_instance_state,owner_map);
+ if (err) {
+ error=ERR_FILE_CORRUPT;
+ memdelete(loader);
+ }
+
+ ERR_FAIL_COND_V( err, ERR_FILE_CORRUPT );
+ if (!root)
+ root=node;
+ } else {
+
+ error=ERR_FILE_CORRUPT;
+ memdelete(loader);
+ ERR_EXPLAIN("Loaded something not a node.. (?)");
+ ERR_FAIL_V( ERR_FILE_CORRUPT );
+
+ }
+ } else {
+
+ // check for instance
+ Dictionary meta=metav;
+ if (meta.has("instance")) {
+
+ if (!root) {
+
+ error=ERR_FILE_CORRUPT;
+ memdelete(loader);
+ ERR_FAIL_COND_V(!root,ERR_FILE_CORRUPT);
+ }
+
+ String path = meta["instance"];
+
+ if (path.find("://")==-1 && path.is_rel_path()) {
+ // path is relative to file being loaded, so convert to a resource path
+ path=Globals::get_singleton()->localize_path(
+ local_path.get_base_dir()+"/"+path);
+ }
+
+ Node *scene = SceneLoader::load(path);
+
+ if (!scene) {
+
+ error=ERR_FILE_CORRUPT;
+ memdelete(loader);
+ ERR_FAIL_COND_V(!scene,ERR_FILE_CORRUPT);
+ }
+
+ if (save_instance_state)
+ scene->generate_instance_state();
+
+
+ Error err;
+ _apply_meta(scene,metav,loader,connections,err,owner_map);
+ if (err!=OK) {
+ error=ERR_FILE_CORRUPT;
+ memdelete(loader);
+ ERR_FAIL_COND_V(err!=OK,ERR_FILE_CORRUPT);
+ }
+
+ Node *parent=root;
+
+ if (meta.has("path"))
+ parent=root->get_node(meta["path"]);
+
+
+ if (!parent) {
+
+ error=ERR_FILE_CORRUPT;
+ memdelete(loader);
+ ERR_FAIL_COND_V(!parent,ERR_FILE_CORRUPT);
+ }
+
+
+ if (meta.has("override_names") && meta.has("override_values")) {
+
+ DVector<String> override_names=meta["override_names"];
+ Array override_values=meta["override_values"];
+
+ int len = override_names.size();
+ if ( len > 0 && len == override_values.size() ) {
+
+ DVector<String>::Read names = override_names.read();
+
+ for(int i=0;i<len;i++) {
+
+ scene->set(names[i],override_values[i]);
+ }
+
+ }
+
+ }
+
+ scene->set_filename(path);
+
+ parent->add_child(scene);
+ scene->set_owner(root);
+ }
+ }
+
+ stage++;
+ error=OK;
+ return error;
+
+}
+int SceneInteractiveLoaderObject::get_stage() const {
+
+ return stage;
+}
+int SceneInteractiveLoaderObject::get_stage_count() const {
+
+ return stage_max;
+}
+
+
+#endif