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authorMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2015-08-24 21:33:00 -0300
committerMariano Javier Suligoy <marianognu.easyrpg@gmail.com>2015-08-24 21:33:00 -0300
commit54291c655db3346aedb875b3c375c0f759d90043 (patch)
treea188d763d25ceb0b1d12590f1f6f71633c4a79c7 /scene/io/resource_format_wav.h
parent3a83337420c3e6c7e5f3a52cee49aa2eb17cab2d (diff)
parent0d77277a860f56b5f596c3d930ec2209cee95517 (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'scene/io/resource_format_wav.h')
-rw-r--r--scene/io/resource_format_wav.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/io/resource_format_wav.h b/scene/io/resource_format_wav.h
index 081a563d03..a74da041c1 100644
--- a/scene/io/resource_format_wav.h
+++ b/scene/io/resource_format_wav.h
@@ -33,7 +33,7 @@
class ResourceFormatLoaderWAV : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path,const String& p_original_path="");
+ virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String& p_type) const;
virtual String get_resource_type(const String &p_path) const;